[−][src]Function directx_math::XMVector3Rotate
pub fn XMVector3Rotate(V: FXMVECTOR, RotationQuaternion: FXMVECTOR) -> XMVECTOR
Rotates a 3D vector using a quaternion.
Parameters
V
3D vector to rotate.
RotationQuaternion
Quaternion that describes the rotation to apply to the vector.
Return value
Returns the rotated 3D vector.
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector3Rotate