pub struct ButtonProps {
pub color: ReadOnlySignal<Color>,
pub size: ReadOnlySignal<Size>,
pub variant: ReadOnlySignal<ButtonVariant>,
pub animation: ReadOnlySignal<Animation>,
/* private fields */
}Fields§
§color: ReadOnlySignal<Color>§size: ReadOnlySignal<Size>§variant: ReadOnlySignal<ButtonVariant>§animation: ReadOnlySignal<Animation>Implementations§
Source§impl ButtonProps
impl ButtonProps
Sourcepub fn builder() -> ButtonPropsBuilder<((), (), (), (), (), (), (), (), ())>
pub fn builder() -> ButtonPropsBuilder<((), (), (), (), (), (), (), (), ())>
Create a builder for building ButtonProps.
On the builder, call .color(...)(optional), .size(...)(optional), .variant(...)(optional), .animation(...)(optional), .onclick(...)(optional), .onmouseenter(...)(optional), .onmouseleave(...)(optional), .onfocus(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of ButtonProps.
Trait Implementations§
Source§impl BuildClass for ButtonProps
impl BuildClass for ButtonProps
fn get_attributes(&mut self) -> Option<&mut Vec<Attribute>>
fn build_class(&self) -> String
fn update_class_attribute(&mut self)
fn has_color(&self) -> bool
fn set_color(&mut self, _color: Color)
fn has_size(&self) -> bool
fn set_size(&mut self, _size: Size)
fn has_animation(&self) -> bool
fn set_animation(&mut self, _animation: Animation)
fn has_orientation(&self) -> bool
fn set_orientation(&mut self, _orientation: Orientation)
fn has_side(&self) -> bool
fn set_side(&mut self, _side: Side)
Source§impl Class for ButtonProps
impl Class for ButtonProps
fn base(&self) -> &'static str
fn color(&self) -> Option<&'static str>
fn size(&self) -> Option<&'static str>
fn variant(&self) -> Option<&'static str>
fn animation(&self) -> Option<&'static str>
fn orientation(&self) -> Option<&'static str>
fn side(&self) -> Option<&'static str>
Source§impl Clone for ButtonProps
impl Clone for ButtonProps
Source§fn clone(&self) -> ButtonProps
fn clone(&self) -> ButtonProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ButtonProps
impl Default for ButtonProps
Source§impl Display for ButtonProps
impl Display for ButtonProps
Source§impl HasChildren for ButtonProps
impl HasChildren for ButtonProps
fn has_children(&self) -> bool
fn set_children(&mut self, children: Element)
Source§impl PartialEq for ButtonProps
impl PartialEq for ButtonProps
Source§impl Properties for ButtonPropswhere
Self: Clone,
impl Properties for ButtonPropswhere
Self: Clone,
Source§type Builder = ButtonPropsBuilder<((), (), (), (), (), (), (), (), ())>
type Builder = ButtonPropsBuilder<((), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for ButtonProps
impl UiComp for ButtonProps
Auto Trait Implementations§
impl !Freeze for ButtonProps
impl !RefUnwindSafe for ButtonProps
impl !Send for ButtonProps
impl !Sync for ButtonProps
impl Unpin for ButtonProps
impl !UnwindSafe for ButtonProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.