Expand description
Constants as defined in ANSI escape code.
Constantsยง
- BG_
BLACK - SRG value for background black.
- BG_BLUE
- SRG value for background blue.
- BG_
BRIGHT_ BLUE - SRG value for background bright blue.
- BG_
BRIGHT_ CYAN - SRG value for background bright_cyan.
- BG_
BRIGHT_ GREEN - SRG value for background bright green.
- BG_
BRIGHT_ MAGENTA - SRG value for background bright_magenta.
- BG_
BRIGHT_ RED - SRG value for background bright red.
- BG_
BRIGHT_ WHITE - SRG value for background bright white.
- BG_
BRIGHT_ YELLOW - SRG value for background bright yellow.
- BG_CYAN
- SRG value for background cyan.
- BG_GRAY
- SRG value for background gray.
- BG_
GREEN - SRG value for background green.
- BG_
MAGENTA - SRG value for background magenta.
- BG_RED
- SRG value for background red.
- BG_
WHITE - SRG value for background white.
- BG_
YELLOW - SRG value for background yellow.
- FG_
BLACK - SRG value for foreground black.
- FG_BLUE
- SRG value for foreground blue.
- FG_
BRIGHT_ BLUE - SRG value for foreground bright blue.
- FG_
BRIGHT_ CYAN - SRG value for foreground bright cyan.
- FG_
BRIGHT_ GREEN - SRG value for foreground bright green.
- FG_
BRIGHT_ MAGENTA - SRG value for foreground bright magenta.
- FG_
BRIGHT_ RED - SRG value for foreground bright red.
- FG_
BRIGHT_ WHITE - SRG value for foreground bright white.
- FG_
BRIGHT_ YELLOW - SRG value for foreground bright yellow.
- FG_CYAN
- SRG value for foreground cyan.
- FG_GRAY
- SRG value for foreground gray.
- FG_
GREEN - SRG value for foreground green.
- FG_
MAGENTA - SRG value for foreground magenta.
- FG_RED
- SRG value for foreground red.
- FG_
WHITE - SRG value for foreground white.
- FG_
YELLOW - SRG value for foreground yellow.
- OP_BOLD
- SGR value for op bold.
- OP_
CONCEAL - SGR value for op conceal.
- OP_
FAINT - SGR value for op faint.
- OP_
FAST_ BLINK - SGR value for op fast blink.
- OP_
ITALIC - SGR value for op italic.
- OP_
RESET - SGR value for op reset.
- OP_
REVERSE - SGR value for op reverse.
- OP_
SLOW_ BLINK - SGR value for op slow blink.
- OP_
STRIKETHROUGH - SGR value for op strikethrough.
- OP_
UNDERLINE - SGR value for op underline.