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use std::fs::File;
use std::env;
use std::io::prelude::*;
use std::path::PathBuf;

pub fn test_project_path() -> PathBuf {
    if cfg!(any(target_os = "ios", target_os = "android"))
        || env::var("DINGHY").is_ok() {
        let current_exe = env::current_exe()
            .expect("Current exe path not accessible");

        current_exe.parent()
            .expect(&format!("Current exe path is invalid {}", current_exe.display()))
            .into()
    } else {
        PathBuf::from(".")
    }
}

pub fn test_file_path(test_data_id: &str) -> PathBuf {
    try_test_file_path(test_data_id)
        .expect(&format!("Couldn't find test data {}", test_data_id))
}

pub fn try_test_file_path(test_data_id: &str) -> Option<PathBuf> {
    let current_exe = env::current_exe()
        .expect("Current exe path not accessible");

    if cfg!(any(target_os = "ios", target_os = "android")) || env::var("DINGHY").is_ok() {
        current_exe.parent()
            .map(|it| it.join("test_data"))
            .map(|it| it.join(test_data_id))
    } else {
        let test_data_path = current_exe.parent()
            .and_then(|it| it.parent())
            .map(|it| it.join("dinghy"))
            .map(|it| it.join(current_exe.file_name().unwrap()))
            .map(|it| it.join("test_data"));
        let test_data_path = match test_data_path {
            None => return None,
            Some(test_data_cfg_path) => test_data_cfg_path,
        };

        let test_data_cfg_path = test_data_path.join("test_data.cfg");

        let mut contents = String::new();
        let test_data_cfg = File::open(&test_data_cfg_path)
            .and_then(|mut f| { f.read_to_string(&mut contents) });
        if let Err(_) = test_data_cfg {
            return None;
        }

        contents.lines()
            .map(|line| line.split(":"))
            .map(|mut line| (line.next(), line.next()))
            .find(|&(id, _)| id.map(|it| it == test_data_id).unwrap_or(false))
            .and_then(|(_, path)| path)
            .map(PathBuf::from)
    }
}