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//!
//! Desync pipes provide a way to generate and process streams via a `Desync` object
//!
//! Pipes are an excellent way to interface `Desync` objects and the futures library. Piping
//! a stream into a `Desync` object is equivalent to spawning it with an executor, except
//! without the need to dedicate a thread to running it.
//!
//! There are two kinds of pipe. The `pipe_in` function creates a pipe that processes each
//! value made available from a stream on a desync object as they arrive, producing no
//! results. This is useful for cases where a `Desync` object is being used as the endpoint
//! for some data processing (for example, to insert the results of an operation into an
//! asynchronous database object).
//!
//! The `pipe` function pipes data through an object. For every input value, it produces
//! an output value. This is good for creating streams that perform some kind of asynchronous
//! processing operation or that need to access data from inside a `Desync` object.
//!
//! Here's an example of using `pipe_in` to store data in a `HashSet`:
//!
//! ```
//! # extern crate futures;
//! # extern crate desync;
//! # use std::collections::HashSet;
//! # use std::sync::*;
//! #
//! use futures::sync::mpsc;
//! use futures::executor;
//! use desync::*;
//!
//! let desync_hashset = Arc::new(Desync::new(HashSet::new()));
//! let (sender, receiver) = mpsc::channel(5);
//!
//! pipe_in(Arc::clone(&desync_hashset), receiver, |hashset, value| { value.map(|value| hashset.insert(value)); });
//!
//! let mut sender = executor::spawn(sender);
//! sender.wait_send("Test".to_string());
//! sender.wait_send("Another value".to_string());
//! #
//! # assert!(desync_hashset.sync(|hashset| hashset.contains(&("Test".to_string()))))
//! ```
//!
use super::desync::*;
use futures::*;
use futures::executor;
use futures::executor::Spawn;
use std::mem;
use std::sync::*;
use std::ops::Deref;
use std::result::Result;
use std::collections::VecDeque;
lazy_static! {
/// The shared queue where we monitor for updates to the active pipe streams
static ref PIPE_MONITOR: PipeMonitor = PipeMonitor::new();
/// Desync for disposing of references used in pipes (if a pipe is closed with pending data, this avoids clearing it in the same context as the pipe monitor)
static ref REFERENCE_CHUTE: Desync<()> = Desync::new(());
}
/// The maximum number of items to queue on a pipe stream before we stop accepting new input
const PIPE_BACKPRESSURE_COUNT: usize = 5;
/// Wraps an Arc<> that is dropped on a separate queue
struct LazyDrop<Core: 'static+Send> {
reference: Option<Arc<Desync<Core>>>
}
impl<Core: 'static+Send> LazyDrop<Core> {
pub fn new(reference: Arc<Desync<Core>>) -> LazyDrop<Core> {
LazyDrop {
reference: Some(reference)
}
}
}
impl<Core: 'static+Send> Deref for LazyDrop<Core> {
type Target = Desync<Core>;
fn deref(&self) -> &Desync<Core> {
&*(self.reference.as_ref().unwrap())
}
}
impl<Core: 'static+Send> Drop for LazyDrop<Core> {
fn drop(&mut self) {
// Drop the reference down the chute (this ensures that if the Arc<Desync<X>> is freed, it won't block the monitor pipe when the contained Desync synchronises during drop)
let reference = self.reference.take();
REFERENCE_CHUTE.async(move |_| mem::drop(reference));
}
}
///
/// Pipes a stream into a desync object. Whenever an item becomes available on the stream, the
/// processing function is called asynchronously with the item that was received.
///
/// This takes a weak reference to the passed in `Desync` object, so the pipe will stop if it's
/// the only thing referencing this object.
///
/// Piping a stream to a `Desync` like this will cause it to start executing: ie, this is
/// similar to calling `executor::spawn(stream)`, except that the stream will immediately
/// start draining into the `Desync` object.
///
pub fn pipe_in<Core, S, ProcessFn>(desync: Arc<Desync<Core>>, stream: S, process: ProcessFn)
where Core: 'static+Send,
S: 'static+Send+Stream,
S::Item: Send,
S::Error: Send,
ProcessFn: 'static+Send+FnMut(&mut Core, Result<S::Item, S::Error>) -> () {
// Need a mutable version of the stream
let mut stream = stream;
// We stop processing once the desync object is no longer used anywhere else
let desync = Arc::downgrade(&desync);
// Wrap the process fn up so we can call it asynchronously
// (it doesn't really need to be in a mutex as it's only called by our object but we need to make it pass Rust's checks and we don't have a way to specify this at the moment)
let process = Arc::new(Mutex::new(process));
// Monitor the stream
PIPE_MONITOR.monitor(move || {
loop {
let desync = desync.upgrade();
if let Some(desync) = desync {
let desync = LazyDrop::new(desync);
// Read the current status of the stream
let process = Arc::clone(&process);
let next = stream.poll();
match next {
// Just wait if the stream is not ready
Ok(Async::NotReady) => { return Ok(Async::NotReady); },
// Stop processing when the stream is finished
Ok(Async::Ready(None)) => { return Ok(Async::Ready(())); }
// Stream returned a value
Ok(Async::Ready(Some(next))) => {
let when_ready = task::current();
// Process the value on the stream
desync.async(move |core| {
{
let mut process = process.lock().unwrap();
let process = &mut *process;
process(core, Ok(next));
}
when_ready.notify();
});
// Wake again when the processing finishes
return Ok(Async::NotReady);
},
// Stream returned an error
Err(e) => {
let when_ready = task::current();
// Process the error on the stream
desync.async(move |core| {
{
let mut process = process.lock().unwrap();
let process = &mut *process;
process(core, Err(e));
}
when_ready.notify()
});
},
}
} else {
// The desync target is no longer available - indicate that we've completed monitoring
return Ok(Async::Ready(()));
}
}
});
}
///
/// Pipes a stream into this object. Whenever an item becomes available on the stream, the
/// processing function is called asynchronously with the item that was received. The
/// return value is placed onto the output stream.
///
/// Unlike `pipe_in`, this keeps a strong reference to the `Desync` object so the processing
/// will continue so long as the input stream has data and the output stream is not dropped.
///
/// The input stream will start executing and reading values immediately when this is called.
/// Dropping the output stream will cause the pipe to be closed (the input stream will be
/// dropped and no further processing will occur).
///
/// This example demonstrates how to create a simple demonstration pipe that takes hashset values
/// and returns a stream indicating whether or not they were already included:
///
/// ```
/// # extern crate futures;
/// # extern crate desync;
/// # use std::collections::HashSet;
/// # use std::sync::*;
/// #
/// use futures::sync::mpsc;
/// use futures::executor;
/// use desync::*;
///
/// let desync_hashset = Arc::new(Desync::new(HashSet::new()));
/// let (sender, receiver) = mpsc::channel::<String>(5);
///
/// let value_inserted = pipe(Arc::clone(&desync_hashset), receiver,
/// |hashset, value| { value.map(|value| (value.clone(), hashset.insert(value))) });
///
/// let mut sender = executor::spawn(sender);
/// sender.wait_send("Test".to_string());
/// sender.wait_send("Another value".to_string());
/// sender.wait_send("Test".to_string());
///
/// let mut value_inserted = executor::spawn(value_inserted);
/// assert!(value_inserted.wait_stream() == Some(Ok(("Test".to_string(), true))));
/// assert!(value_inserted.wait_stream() == Some(Ok(("Another value".to_string(), true))));
/// assert!(value_inserted.wait_stream() == Some(Ok(("Test".to_string(), false))));
/// ```
///
pub fn pipe<Core, S, Output, OutputErr, ProcessFn>(desync: Arc<Desync<Core>>, stream: S, process: ProcessFn) -> PipeStream<Output, OutputErr>
where Core: 'static+Send,
S: 'static+Send+Stream,
S::Item: Send,
S::Error: Send,
Output: 'static+Send,
OutputErr: 'static+Send,
ProcessFn: 'static+Send+FnMut(&mut Core, Result<S::Item, S::Error>) -> Result<Output, OutputErr> {
// Fetch the input stream and prepare the process function for async calling
let mut input_stream = stream;
let process = Arc::new(Mutex::new(process));
// Create the output stream
let output_stream = PipeStream::new();
let stream_core = Arc::clone(&output_stream.core);
let stream_core = Arc::downgrade(&stream_core);
// Monitor the input stream and pass data to the output stream
PIPE_MONITOR.monitor(move || {
loop {
let stream_core = stream_core.upgrade();
if let Some(stream_core) = stream_core {
// Defer processing if the stream core is full
{
// Fetch the core
let mut stream_core = stream_core.lock().unwrap();
// If the pending queue is full, then stop processing events
if stream_core.pending.len() >= stream_core.max_pipe_depth {
// Wake when the stream accepts some input
stream_core.backpressure_release_notify = Some(task::current());
// Go back to sleep without reading from the stream
return Ok(Async::NotReady);
}
// If the core is closed, finish up
if stream_core.closed {
return Ok(Async::Ready(()));
}
}
// Read the current status of the stream
let process = Arc::clone(&process);
let next = input_stream.poll();
let mut next_item;
// Work out what the next item to pass to the process function should be
match next {
// Just wait if the stream is not ready
Ok(Async::NotReady) => { return Ok(Async::NotReady); },
// Stop processing when the input stream is finished
Ok(Async::Ready(None)) => {
let when_closed = task::current();
desync.async(move |_core| {
// Mark the target stream as closed
let notify = {
let mut stream_core = stream_core.lock().unwrap();
stream_core.closed = true;
stream_core.notify.take()
};
notify.map(|notify| notify.notify());
when_closed.notify();
});
// Pipe has finished. We return not ready here and finish up once the closed event fires
return Ok(Async::NotReady);
}
// Stream returned a value
Ok(Async::Ready(Some(next))) => next_item = Ok(next),
// Stream returned an error
Err(e) => next_item = Err(e),
}
// Send the next item to be processed
let when_finished = task::current();
desync.async(move |core| {
// Process the next item
let mut process = process.lock().unwrap();
let process = &mut *process;
let next_item = process(core, next_item);
// Send to the pipe stream
let notify = {
let mut stream_core = stream_core.lock().unwrap();
stream_core.pending.push_back(next_item);
stream_core.notify.take()
};
notify.map(|notify| notify.notify());
when_finished.notify();
});
// Poll again when the task is complete
return Ok(Async::NotReady);
} else {
// We stop processing once nothing is reading from the target stream
return Ok(Async::Ready(()));
}
}
});
// The pipe stream is the result
output_stream
}
///
/// The shared data for a pipe stream
///
struct PipeStreamCore<Item, Error> {
/// The maximum number of items we allow to be queued in this stream before producing backpressure
max_pipe_depth: usize,
/// The pending data for this stream
pending: VecDeque<Result<Item, Error>>,
/// True if the input stream has closed (the stream is closed once this is true and there are no more pending items)
closed: bool,
/// The task to notify when the stream changes
notify: Option<task::Task>,
/// The task to notify when we reduce the amount of pending data
backpressure_release_notify: Option<task::Task>
}
///
/// A stream generated by a pipe
///
pub struct PipeStream<Item, Error> {
core: Arc<Mutex<PipeStreamCore<Item, Error>>>
}
impl<Item, Error> PipeStream<Item, Error> {
///
/// Creates a new, empty, pipestream
///
fn new() -> PipeStream<Item, Error> {
PipeStream {
core: Arc::new(Mutex::new(PipeStreamCore {
max_pipe_depth: PIPE_BACKPRESSURE_COUNT,
pending: VecDeque::new(),
closed: false,
notify: None,
backpressure_release_notify: None
}))
}
}
///
/// Sets the number of items that this pipe stream will buffer before producing backpressure
///
/// If this call is not made, this will be set to 5.
///
pub fn set_backpressure_depth(&mut self, max_depth: usize) {
self.core.lock().unwrap().max_pipe_depth = max_depth;
}
}
impl<Item, Error> Drop for PipeStream<Item, Error> {
fn drop(&mut self) {
let mut core = self.core.lock().unwrap();
// Flush the pending queue
core.pending = VecDeque::new();
// TODO: wake the monitor and stop listening to the source stream
// (Right now this will happen next time the source stream produces data)
}
}
impl<Item, Error> Stream for PipeStream<Item, Error> {
type Item = Item;
type Error = Error;
fn poll(&mut self) -> Poll<Option<Item>, Error> {
let (result, notify) = {
// Fetch the state from the core
let mut core = self.core.lock().unwrap();
if let Some(item) = core.pending.pop_front() {
// Value waiting at the start of the stream
let notify_backpressure = core.backpressure_release_notify.take();
match item {
Ok(item) => (Ok(Async::Ready(Some(item))), notify_backpressure),
Err(erm) => (Err(erm), notify_backpressure)
}
} else if core.closed {
// No more data will be returned from this stream
(Ok(Async::Ready(None)), None)
} else {
// Stream not ready
let notify_backpressure = core.backpressure_release_notify.take();
core.notify = Some(task::current());
(Ok(Async::NotReady), notify_backpressure)
}
};
// If anything needs notifying, do so outside of the lock
notify.map(|notify| notify.notify());
result
}
}
///
/// The main polling component for that implements the stream pipes
///
struct PipeMonitor {
}
///
/// Provides the 'Notify' interface for a polling function with a particular ID
///
struct PipeNotify<PollFn: Send> {
next_poll: Arc<Desync<Option<Spawn<PollFn>>>>
}
impl PipeMonitor {
///
/// Creates a new poll thread
///
pub fn new() -> PipeMonitor {
PipeMonitor {
}
}
///
/// Performs a polling operation on a poll
///
fn poll<PollFn>(this_poll: &mut Option<Spawn<PollFn>>, next_poll: Arc<Desync<Option<Spawn<PollFn>>>>)
where PollFn: 'static+Send+Future<Item=(), Error=()> {
// If the polling function exists...
if let Some(mut poll) = this_poll.take() {
// Create a notification
let notify = PipeNotify {
next_poll: next_poll
};
let notify = Arc::new(notify);
// Poll the function
let poll_result = poll.poll_future_notify(¬ify, 0);
// Keep the polling function alive if it has not finished yet
if poll_result != Ok(Async::Ready(())) {
// The take() call means that the polling won't continue unless we pass it forward like this
*this_poll = Some(poll);
}
}
}
///
/// Adds a polling function to the current thread. It will be called using the futures
/// notification system (ie, can call things like the stream poll function)
///
pub fn monitor<PollFn>(&self, poll_fn: PollFn)
where PollFn: 'static+Send+FnMut() -> Poll<(), ()> {
// Turn the polling function into a future (it will complete when monitoring is complete)
let poll_fn = future::poll_fn(poll_fn);
// Spawn it with an executor
let poll_fn = executor::spawn(poll_fn);
// Create a desync object for polling
let poll_fn = Arc::new(Desync::new(Some(poll_fn)));
let next_poll = Arc::clone(&poll_fn);
// Perform the initial polling
poll_fn.sync(move |poll_fn| Self::poll(poll_fn, next_poll));
}
}
impl<PollFn> executor::Notify for PipeNotify<PollFn>
where PollFn: 'static+Send+Future<Item=(), Error=()> {
fn notify(&self, _id: usize) {
// Poll the future whenever we're notified
let next_poll = Arc::clone(&self.next_poll);
self.next_poll.sync(move |poll_fn| PipeMonitor::poll(poll_fn, next_poll));
}
}