Function deno_websocket::ws_create_server_stream
source · pub async fn ws_create_server_stream(
state: &Rc<RefCell<OpState>>,
transport: Pin<Box<dyn Upgraded>>
) -> Result<ResourceId, AnyError>
pub async fn ws_create_server_stream(
state: &Rc<RefCell<OpState>>,
transport: Pin<Box<dyn Upgraded>>
) -> Result<ResourceId, AnyError>