Crate dencode[][src]

Expand description

Utilities for encoding and decoding frames using async/await.

Contains adapters to go from streams of bytes, AsyncRead and AsyncWrite, to framed streams implementing Sink and Stream. Framed streams are also known as transports.

use dencode::{Framed, LinesCodec};
use futures::{io::Cursor, TryStreamExt};

let io = Cursor::new(Vec::new());
let mut framed = Framed::new(io, LinesCodec {});

while let Some(line) = framed.try_next().await? {
    dbg!(line);
}

Structs

Bytes

A cheaply cloneable and sliceable chunk of contiguous memory.

BytesCodec

A simple codec that ships bytes around

BytesMut

A unique reference to a contiguous slice of memory.

Framed

A unified Stream and Sink interface to an underlying I/O object, using the Encoder and Decoder traits to encode and decode frames.

FramedRead

A Stream of messages decoded from an AsyncRead.

FramedWrite

A Sink of frames encoded to an AsyncWrite.

LinesCodec

A simple Codec implementation that splits up data into lines.

Traits

Buf

Read bytes from a buffer.

BufMut

A trait for values that provide sequential write access to bytes.

Decoder

Decoding of frames via buffers, for use with FramedRead.

Encoder

Encoding of messages as bytes, for use with FramedWrite.

IterSink

An IterSink is a value into which other values can be sent.

IterSinkExt

An extension trait for IterSinks that provides a few convenient functions.