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use std::sync::{Arc, Mutex}; pub mod default; mod internal; pub mod scoped_branch; mod test; mod tree; pub use default::default_tree; use scoped_branch::ScopedBranch; /// Reference wrapper for `State` #[derive(Debug, Clone)] pub struct TreeBuilder(Arc<Mutex<internal::TreeBuilderBase>>); impl TreeBuilder { /// Returns a new `TreeBuilder` with an empty `Tree`. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// ``` pub fn new() -> TreeBuilder { TreeBuilder { 0: Arc::new(Mutex::new(internal::TreeBuilderBase::new())), } } /// Sets the indentation level between tree branches. /// Aside from the first branch, `indent` is equal to the number of spaces a child branch is /// shifted from its parent. /// /// # Arguments /// * `indent` - The number of spaces used for indenting. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.set_indentation(4); /// ``` pub fn set_indentation(&self, indent: usize) { self.0.lock().unwrap().set_indentation(indent); } /// Adds a new branch with text, `text` and returns a `ScopedBranch`. /// When the returned `ScopedBranch` goes out of scope, (likely the end of the current block), /// or if its `release()` method is called, the tree will step back out of the added branch. /// /// # Arguments /// * `text` - A string slice to use as the newly added branch's text. /// /// # Examples /// /// Exiting branch when end of scope is reached. /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// { /// let _branch = tree.add_branch("Branch"); // _branch enters scope /// // tree is now pointed inside new branch. /// tree.add_leaf("Child of Branch"); /// // _branch leaves scope, tree moves up to parent branch. /// } /// tree.add_leaf("Sibling of Branch"); /// assert_eq!("\ /// Branch /// └╼ Child of Branch /// Sibling of Branch" , &tree.flush_string()); /// ``` /// /// Using `release()` before out of scope. /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// { /// let mut branch = tree.add_branch("Branch"); // branch enters scope /// // tree is now pointed inside new branch. /// tree.add_leaf("Child of Branch"); /// branch.release(); /// tree.add_leaf("Sibling of Branch"); /// // branch leaves scope, but no effect because its `release()` method has already been called /// } /// assert_eq!("\ /// Branch /// └╼ Child of Branch /// Sibling of Branch", &tree.flush_string()); /// ``` pub fn add_branch(&self, text: &str) -> ScopedBranch { self.add_leaf(text); ScopedBranch::new(self.clone()) } /// Adds a new branch with text, `text` and returns a `ScopedBranch`. /// When the returned `ScopedBranch` goes out of scope, (likely the end of the current block), /// or if its `release()` method is called, the tree tree will step back out of the added branch. /// /// # Arguments /// * `text` - A string slice to use as the newly added branch's text. /// /// # Examples /// /// Stepping out of branch when end of scope is reached. /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// { /// tree.add_leaf("Branch"); /// let _branch = tree.enter_scoped(); // _branch enters scope /// // tree is now pointed inside new branch. /// tree.add_leaf("Child of Branch"); /// // _branch leaves scope, tree moves up to parent branch. /// } /// tree.add_leaf("Sibling of Branch"); /// assert_eq!("\ /// Branch /// └╼ Child of Branch /// Sibling of Branch", &tree.flush_string()); /// ``` /// /// Using `release()` before out of scope. /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// { /// tree.add_leaf("Branch"); /// let mut branch = tree.enter_scoped(); // branch enters scope /// // tree is now pointed inside new branch. /// tree.add_leaf("Child of Branch"); /// branch.release(); /// tree.add_leaf("Sibling of Branch"); /// // branch leaves scope, but no effect because its `release()` method has already been called /// } /// assert_eq!("\ /// Branch /// └╼ Child of Branch /// Sibling of Branch", &tree.flush_string()); /// ``` pub fn enter_scoped(&self) -> ScopedBranch { if self.is_enabled() { ScopedBranch::new(self.clone()) } else { ScopedBranch::none() } } /// Adds a leaf to current branch with the given text, `text`. /// /// # Arguments /// * `text` - A string slice to use as the newly added leaf's text. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("New leaf"); /// ``` pub fn add_leaf(&self, text: &str) { let mut x = self.0.lock().unwrap(); if x.is_enabled() { x.add_leaf(&text); } } /// Steps into a new child branch. /// Stepping out of the branch requires calling `exit()`. /// /// # Example /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Branch"); /// tree.enter(); /// tree.add_leaf("Child of Branch"); /// assert_eq!("\ /// Branch /// └╼ Child of Branch", &tree.flush_string()); /// ``` pub fn enter(&self) { let mut x = self.0.lock().unwrap(); if x.is_enabled() { x.enter(); } } /// Exits the current branch, to the parent branch. /// If no parent branch exists, no action is taken /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Branch"); /// tree.enter(); /// tree.add_leaf("Child of Branch"); /// tree.exit(); /// tree.add_leaf("Sibling of Branch"); /// assert_eq!("\ /// Branch /// └╼ Child of Branch /// Sibling of Branch", &tree.flush_string()); /// ``` pub fn exit(&self) -> bool { let mut x = self.0.lock().unwrap(); if x.is_enabled() { x.exit() } else { false } } /// Returns the depth of the current branch /// The initial depth when no branches have been adeed is 0. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// assert_eq!(0, tree.depth()); /// let _b = tree.add_branch("Branch"); /// assert_eq!(1, tree.depth()); /// let _b = tree.add_branch("Child branch"); /// assert_eq!(2, tree.depth()); /// ``` pub fn depth(&self) -> usize { self.0.lock().unwrap().depth() } /// Prints the tree without clearing. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Leaf"); /// tree.peek_print(); /// // Leaf /// tree.peek_print(); /// // Leaf /// // Leaf 2 /// ``` pub fn peek_print(&self) { self.0.lock().unwrap().peek_print(); } /// Prints the tree and then clears it. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Leaf"); /// tree.flush_print(); /// // Leaf /// tree.add_leaf("Leaf 2"); /// tree.flush_print(); /// // Leaf 2 /// ``` pub fn flush_print(&self) { self.0.lock().unwrap().flush_print(); } /// Returns the tree as a string without clearing the tree. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Leaf"); /// assert_eq!("Leaf", tree.peek_string()); /// tree.add_leaf("Leaf 2"); /// assert_eq!("Leaf\nLeaf 2", tree.peek_string()); /// ``` pub fn peek_string(&self) -> String { self.0.lock().unwrap().peek_string() } /// Returns the tree as a string and clears the tree. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Leaf"); /// assert_eq!("Leaf", tree.flush_string()); /// tree.add_leaf("Leaf 2"); /// assert_eq!("Leaf 2", tree.flush_string()); /// ``` pub fn flush_string(&self) -> String { self.0.lock().unwrap().flush_string() } /// Clears the tree. /// /// # Example /// /// ``` /// use debug_tree::TreeBuilder; /// let tree = TreeBuilder::new(); /// tree.add_leaf("Leaf"); /// assert_eq!("Leaf", tree.peek_string()); /// tree.clear(); /// assert_eq!("", tree.peek_string()); /// ``` pub fn clear(&self) { self.0.lock().unwrap().clear() } /// Sets the enabled state of the tree. /// /// If not enabled, the tree will not be modified by adding leaves or branches. /// Additionally, if called using the `add_`... macros, arguments will not be processed. /// This is particularly useful for suppressing output in production, with very little overhead. /// /// # Example /// ``` /// #[macro_use] /// use debug_tree::{TreeBuilder, add_leaf_to}; /// let mut tree = TreeBuilder::new(); /// tree.add_leaf("Leaf 1"); /// tree.set_enabled(false); /// add_leaf_to!(tree, "Leaf 2"); /// tree.set_enabled(true); /// add_leaf_to!(tree, "Leaf 3"); /// assert_eq!("Leaf 1\nLeaf 3", tree.peek_string()); /// ``` pub fn set_enabled(&self, enabled: bool) { self.0.lock().unwrap().set_enabled(enabled); } /// Returns the enabled state of the tree. /// /// # Example /// ``` /// use debug_tree::TreeBuilder; /// let mut tree = TreeBuilder::new(); /// assert_eq!(true, tree.is_enabled()); /// tree.set_enabled(false); /// assert_eq!(false, tree.is_enabled()); /// ``` pub fn is_enabled(&self) -> bool { self.0.lock().unwrap().is_enabled() } } /// Adds a leaf to given tree with the given text and formatting arguments /// /// # Arguments /// * `tree` - The tree that the leaf should be added to /// * `text...` - Formatted text arguments, as per `format!(...)`. /// /// # Example /// /// ``` /// #[macro_use] /// use debug_tree::{TreeBuilder, add_leaf_to}; /// fn main() { /// let tree = TreeBuilder::new(); /// add_leaf_to!(tree, "A {} leaf", "new"); /// assert_eq!("A new leaf", &tree.peek_string()); /// } /// ``` #[macro_export] macro_rules! add_leaf_to { ($state:expr, $($arg:tt)*) => (if $state.is_enabled() { $state.add_leaf(&format!($($arg)*))}); } /// Adds a leaf to given tree with the given `value` argument /// /// # Arguments /// * `tree` - The tree that the leaf should be added to /// * `value` - An expression that implements the `Display` trait. /// /// # Example /// /// ``` /// #[macro_use] /// use debug_tree::{TreeBuilder, add_leaf_value_to}; /// fn main() { /// let tree = TreeBuilder::new(); /// let value = add_leaf_value_to!(tree, 5 * 4 * 3 * 2); /// assert_eq!(120, value); /// assert_eq!("120", &tree.peek_string()); /// } /// ``` #[macro_export] macro_rules! add_leaf_value_to { ($state:expr, $value:expr) => {{ let v = $value; if $state.is_enabled() { $state.add_leaf(&format!("{}", &v)); } v }}; } /// Adds a scoped branch to given tree with the given text and formatting arguments /// The branch will be exited at the end of the current block. /// /// # Arguments /// * `tree` - The tree that the leaf should be added to /// * `text...` - Formatted text arguments, as per `format!(...)`. /// /// # Example /// /// ``` /// #[macro_use] /// use debug_tree::{TreeBuilder, add_branch_to, add_leaf_to}; /// fn main() { /// let tree = TreeBuilder::new(); /// { /// add_branch_to!(tree, "New {}", "Branch"); // _branch enters scope /// // tree is now pointed inside new branch. /// add_leaf_to!(tree, "Child of {}", "Branch"); /// // Block ends, so tree exits the current branch. /// } /// add_leaf_to!(tree, "Sibling of {}", "Branch"); /// assert_eq!("\ /// New Branch /// └╼ Child of Branch /// Sibling of Branch" , &tree.flush_string()); /// } /// ``` #[macro_export] macro_rules! add_branch_to { ($arg:expr) => { let _debug_tree_branch = if $arg.is_enabled() { $arg.enter_scoped() } else { $crate::scoped_branch::ScopedBranch::none() }; }; ($state:expr, $($arg:tt)*) => { let _debug_tree_branch = if $state.is_enabled() { $state.add_branch(&format!($($arg)*)) } else { $crate::scoped_branch::ScopedBranch::none() }; }; }