Skip to main content

Crate dark_iron_ecs

Crate dark_iron_ecs 

Source
Expand description

A simple, single-threaded Entity Component System.

use dark_iron_ecs::core::world::World;

let mut world = World::default();
world.run_startup();
world.run_update();

See core::world::World for the main entry point, and the crate README for a tour of entities/components, queries, systems, events, resources, coroutines and extensions.

Modulesยง

core
Core ECS types. Start at world::World, the main entry point for building and driving an application.