[][src]Crate dali

Modules

texture_renderers

Structs

DaliContext

Wraps a GlfwSurface, and initializes the Dali renderer Use .pipeline() to start rendering

DaliPipeline

Launches and executes end-to-end Dali renders. preview_canvas allows live previews, and render_canvas returns image-rs buffers.

Stipple

Represents a stippled brush stroke, with the parameters

Traits

TextureRenderer

Implements the functionality requires to fully render a mipmapped texture, that can be used as a stipple pattern Most commonly used with FragmentShaderRenderer An example shader is shown in gen-fs.glsl