Function d3dcompiler::D3DCompile2 [] [src]

pub unsafe extern "system" fn D3DCompile2(
    pSrcData: LPCVOID,
    SrcDataSize: SIZE_T,
    pSourceName: LPCSTR,
    pDefines: *const D3D_SHADER_MACRO,
    pInclude: *mut ID3DInclude,
    pEntrypoint: LPCSTR,
    pTarget: LPCSTR,
    Flags1: UINT,
    Flags2: UINT,
    SecondaryDataFlags: UINT,
    pSecondaryData: LPCVOID,
    SecondaryDataSize: SIZE_T,
    ppCode: *mut *mut ID3DBlob,
    ppErrorMsgs: *mut *mut ID3DBlob
) -> HRESULT