1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
use crate::{com::ComPtr, D3DResult, Resource, SampleDesc, HRESULT};
use std::ptr;
use winapi::{
    shared::{
        dxgi, dxgi1_2, dxgi1_3, dxgi1_4, dxgi1_5, dxgi1_6, dxgiformat, dxgitype, minwindef::TRUE,
        windef::HWND,
    },
    um::{d3d12, dxgidebug, unknwnbase::IUnknown, winnt::HANDLE},
    Interface,
};

bitflags::bitflags! {
    #[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
    pub struct FactoryCreationFlags: u32 {
        const DEBUG = dxgi1_3::DXGI_CREATE_FACTORY_DEBUG;
    }
}

#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum Scaling {
    Stretch = dxgi1_2::DXGI_SCALING_STRETCH,
    Identity = dxgi1_2::DXGI_SCALING_NONE,
    Aspect = dxgi1_2::DXGI_SCALING_ASPECT_RATIO_STRETCH,
}

#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum SwapEffect {
    Discard = dxgi::DXGI_SWAP_EFFECT_DISCARD,
    Sequential = dxgi::DXGI_SWAP_EFFECT_SEQUENTIAL,
    FlipDiscard = dxgi::DXGI_SWAP_EFFECT_FLIP_DISCARD,
    FlipSequential = dxgi::DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL,
}

#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum AlphaMode {
    Unspecified = dxgi1_2::DXGI_ALPHA_MODE_UNSPECIFIED,
    Premultiplied = dxgi1_2::DXGI_ALPHA_MODE_PREMULTIPLIED,
    Straight = dxgi1_2::DXGI_ALPHA_MODE_STRAIGHT,
    Ignore = dxgi1_2::DXGI_ALPHA_MODE_IGNORE,
    ForceDword = dxgi1_2::DXGI_ALPHA_MODE_FORCE_DWORD,
}

pub type InfoQueue = ComPtr<dxgidebug::IDXGIInfoQueue>;

pub type Adapter1 = ComPtr<dxgi::IDXGIAdapter1>;
pub type Adapter2 = ComPtr<dxgi1_2::IDXGIAdapter2>;
pub type Adapter3 = ComPtr<dxgi1_4::IDXGIAdapter3>;
pub type Adapter4 = ComPtr<dxgi1_6::IDXGIAdapter4>;
crate::weak_com_inheritance_chain! {
    #[derive(Debug, Clone, PartialEq, Hash)]
    pub enum DxgiAdapter {
        Adapter1(dxgi::IDXGIAdapter1), from_adapter1, as_adapter1, adapter1;
        Adapter2(dxgi1_2::IDXGIAdapter2), from_adapter2, as_adapter2, unwrap_adapter2;
        Adapter3(dxgi1_4::IDXGIAdapter3), from_adapter3, as_adapter3, unwrap_adapter3;
        Adapter4(dxgi1_6::IDXGIAdapter4), from_adapter4, as_adapter4, unwrap_adapter4;
    }
}

pub type Factory1 = ComPtr<dxgi::IDXGIFactory1>;
pub type Factory2 = ComPtr<dxgi1_2::IDXGIFactory2>;
pub type Factory3 = ComPtr<dxgi1_3::IDXGIFactory3>;
pub type Factory4 = ComPtr<dxgi1_4::IDXGIFactory4>;
pub type Factory5 = ComPtr<dxgi1_5::IDXGIFactory5>;
pub type Factory6 = ComPtr<dxgi1_6::IDXGIFactory6>;
crate::weak_com_inheritance_chain! {
    #[derive(Debug, Clone, PartialEq, Hash)]
    pub enum DxgiFactory {
        Factory1(dxgi::IDXGIFactory1), from_factory1, as_factory1, factory1;
        Factory2(dxgi1_2::IDXGIFactory2), from_factory2, as_factory2, unwrap_factory2;
        Factory3(dxgi1_3::IDXGIFactory3), from_factory3, as_factory3, unwrap_factory3;
        Factory4(dxgi1_4::IDXGIFactory4), from_factory4, as_factory4, unwrap_factory4;
        Factory5(dxgi1_5::IDXGIFactory5), from_factory5, as_factory5, unwrap_factory5;
        Factory6(dxgi1_6::IDXGIFactory6), from_factory6, as_factory6, unwrap_factory6;
    }
}

pub type FactoryMedia = ComPtr<dxgi1_3::IDXGIFactoryMedia>;

pub type SwapChain = ComPtr<dxgi::IDXGISwapChain>;
pub type SwapChain1 = ComPtr<dxgi1_2::IDXGISwapChain1>;
pub type SwapChain2 = ComPtr<dxgi1_3::IDXGISwapChain2>;
pub type SwapChain3 = ComPtr<dxgi1_4::IDXGISwapChain3>;
crate::weak_com_inheritance_chain! {
    #[derive(Debug, Clone, PartialEq, Hash)]
    pub enum DxgiSwapchain {
        SwapChain(dxgi::IDXGISwapChain), from_swap_chain, as_swap_chain, swap_chain;
        SwapChain1(dxgi1_2::IDXGISwapChain1), from_swap_chain1, as_swap_chain1, unwrap_swap_chain1;
        SwapChain2(dxgi1_3::IDXGISwapChain2), from_swap_chain2, as_swap_chain2, unwrap_swap_chain2;
        SwapChain3(dxgi1_4::IDXGISwapChain3), from_swap_chain3, as_swap_chain3, unwrap_swap_chain3;
    }
}

#[cfg(feature = "libloading")]
#[derive(Debug)]
pub struct DxgiLib {
    lib: libloading::Library,
}

#[cfg(feature = "libloading")]
impl DxgiLib {
    pub fn new() -> Result<Self, libloading::Error> {
        unsafe { libloading::Library::new("dxgi.dll").map(|lib| DxgiLib { lib }) }
    }

    pub fn create_factory2(
        &self,
        flags: FactoryCreationFlags,
    ) -> Result<D3DResult<Factory4>, libloading::Error> {
        type Fun = extern "system" fn(
            winapi::shared::minwindef::UINT,
            winapi::shared::guiddef::REFIID,
            *mut *mut winapi::ctypes::c_void,
        ) -> HRESULT;

        let mut factory = Factory4::null();
        let hr = unsafe {
            let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory2")?;
            func(
                flags.bits(),
                &dxgi1_4::IDXGIFactory4::uuidof(),
                factory.mut_void(),
            )
        };

        Ok((factory, hr))
    }

    pub fn create_factory1(&self) -> Result<D3DResult<Factory1>, libloading::Error> {
        type Fun = extern "system" fn(
            winapi::shared::guiddef::REFIID,
            *mut *mut winapi::ctypes::c_void,
        ) -> HRESULT;

        let mut factory = Factory1::null();
        let hr = unsafe {
            let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory1")?;
            func(&dxgi::IDXGIFactory1::uuidof(), factory.mut_void())
        };

        Ok((factory, hr))
    }

    pub fn create_factory_media(&self) -> Result<D3DResult<FactoryMedia>, libloading::Error> {
        type Fun = extern "system" fn(
            winapi::shared::guiddef::REFIID,
            *mut *mut winapi::ctypes::c_void,
        ) -> HRESULT;

        let mut factory = FactoryMedia::null();
        let hr = unsafe {
            // https://learn.microsoft.com/en-us/windows/win32/api/dxgi1_3/nn-dxgi1_3-idxgifactorymedia
            let func: libloading::Symbol<Fun> = self.lib.get(b"CreateDXGIFactory1")?;
            func(&dxgi1_3::IDXGIFactoryMedia::uuidof(), factory.mut_void())
        };

        Ok((factory, hr))
    }

    pub fn get_debug_interface1(&self) -> Result<D3DResult<InfoQueue>, libloading::Error> {
        type Fun = extern "system" fn(
            winapi::shared::minwindef::UINT,
            winapi::shared::guiddef::REFIID,
            *mut *mut winapi::ctypes::c_void,
        ) -> HRESULT;

        let mut queue = InfoQueue::null();
        let hr = unsafe {
            let func: libloading::Symbol<Fun> = self.lib.get(b"DXGIGetDebugInterface1")?;
            func(0, &dxgidebug::IDXGIInfoQueue::uuidof(), queue.mut_void())
        };
        Ok((queue, hr))
    }
}

// TODO: strong types
pub struct SwapchainDesc {
    pub width: u32,
    pub height: u32,
    pub format: dxgiformat::DXGI_FORMAT,
    pub stereo: bool,
    pub sample: SampleDesc,
    pub buffer_usage: dxgitype::DXGI_USAGE,
    pub buffer_count: u32,
    pub scaling: Scaling,
    pub swap_effect: SwapEffect,
    pub alpha_mode: AlphaMode,
    pub flags: u32,
}
impl SwapchainDesc {
    pub fn to_desc1(&self) -> dxgi1_2::DXGI_SWAP_CHAIN_DESC1 {
        dxgi1_2::DXGI_SWAP_CHAIN_DESC1 {
            AlphaMode: self.alpha_mode as _,
            BufferCount: self.buffer_count,
            Width: self.width,
            Height: self.height,
            Format: self.format,
            Flags: self.flags,
            BufferUsage: self.buffer_usage,
            SampleDesc: dxgitype::DXGI_SAMPLE_DESC {
                Count: self.sample.count,
                Quality: self.sample.quality,
            },
            Scaling: self.scaling as _,
            Stereo: self.stereo as _,
            SwapEffect: self.swap_effect as _,
        }
    }
}

impl Factory1 {
    pub fn create_swapchain(
        &self,
        queue: *mut IUnknown,
        hwnd: HWND,
        desc: &SwapchainDesc,
    ) -> D3DResult<SwapChain> {
        let mut desc = dxgi::DXGI_SWAP_CHAIN_DESC {
            BufferDesc: dxgitype::DXGI_MODE_DESC {
                Width: desc.width,
                Height: desc.width,
                RefreshRate: dxgitype::DXGI_RATIONAL {
                    Numerator: 1,
                    Denominator: 60,
                },
                Format: desc.format,
                ScanlineOrdering: dxgitype::DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
                Scaling: dxgitype::DXGI_MODE_SCALING_UNSPECIFIED,
            },
            SampleDesc: dxgitype::DXGI_SAMPLE_DESC {
                Count: desc.sample.count,
                Quality: desc.sample.quality,
            },
            BufferUsage: desc.buffer_usage,
            BufferCount: desc.buffer_count,
            OutputWindow: hwnd,
            Windowed: TRUE,
            SwapEffect: desc.swap_effect as _,
            Flags: desc.flags,
        };

        let mut swapchain = SwapChain::null();
        let hr =
            unsafe { self.CreateSwapChain(queue, &mut desc, swapchain.mut_void() as *mut *mut _) };

        (swapchain, hr)
    }
}

impl Factory2 {
    // TODO: interface not complete
    pub fn create_swapchain_for_hwnd(
        &self,
        queue: *mut IUnknown,
        hwnd: HWND,
        desc: &SwapchainDesc,
    ) -> D3DResult<SwapChain1> {
        let mut swap_chain = SwapChain1::null();
        let hr = unsafe {
            self.CreateSwapChainForHwnd(
                queue,
                hwnd,
                &desc.to_desc1(),
                ptr::null(),
                ptr::null_mut(),
                swap_chain.mut_void() as *mut *mut _,
            )
        };

        (swap_chain, hr)
    }

    pub fn create_swapchain_for_composition(
        &self,
        queue: *mut IUnknown,
        desc: &SwapchainDesc,
    ) -> D3DResult<SwapChain1> {
        let mut swap_chain = SwapChain1::null();
        let hr = unsafe {
            self.CreateSwapChainForComposition(
                queue,
                &desc.to_desc1(),
                ptr::null_mut(),
                swap_chain.mut_void() as *mut *mut _,
            )
        };

        (swap_chain, hr)
    }
}

impl Factory4 {
    #[cfg(feature = "implicit-link")]
    pub fn create(flags: FactoryCreationFlags) -> D3DResult<Self> {
        let mut factory = Factory4::null();
        let hr = unsafe {
            dxgi1_3::CreateDXGIFactory2(
                flags.bits(),
                &dxgi1_4::IDXGIFactory4::uuidof(),
                factory.mut_void(),
            )
        };

        (factory, hr)
    }

    pub fn enumerate_adapters(&self, id: u32) -> D3DResult<Adapter1> {
        let mut adapter = Adapter1::null();
        let hr = unsafe { self.EnumAdapters1(id, adapter.mut_void() as *mut *mut _) };

        (adapter, hr)
    }
}

impl FactoryMedia {
    pub fn create_swapchain_for_composition_surface_handle(
        &self,
        queue: *mut IUnknown,
        surface_handle: HANDLE,
        desc: &SwapchainDesc,
    ) -> D3DResult<SwapChain1> {
        let mut swap_chain = SwapChain1::null();
        let hr = unsafe {
            self.CreateSwapChainForCompositionSurfaceHandle(
                queue,
                surface_handle,
                &desc.to_desc1(),
                ptr::null_mut(),
                swap_chain.mut_void() as *mut *mut _,
            )
        };

        (swap_chain, hr)
    }
}

bitflags::bitflags! {
    #[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
    pub struct SwapChainPresentFlags: u32 {
        const DXGI_PRESENT_DO_NOT_SEQUENCE = dxgi::DXGI_PRESENT_DO_NOT_SEQUENCE;
        const DXGI_PRESENT_TEST = dxgi::DXGI_PRESENT_TEST;
        const DXGI_PRESENT_RESTART = dxgi::DXGI_PRESENT_RESTART;
        const DXGI_PRESENT_DO_NOT_WAIT = dxgi::DXGI_PRESENT_DO_NOT_WAIT;
        const DXGI_PRESENT_RESTRICT_TO_OUTPUT = dxgi::DXGI_PRESENT_RESTRICT_TO_OUTPUT;
        const DXGI_PRESENT_STEREO_PREFER_RIGHT = dxgi::DXGI_PRESENT_STEREO_PREFER_RIGHT;
        const DXGI_PRESENT_STEREO_TEMPORARY_MONO = dxgi::DXGI_PRESENT_STEREO_TEMPORARY_MONO;
        const DXGI_PRESENT_USE_DURATION = dxgi::DXGI_PRESENT_USE_DURATION;
        const DXGI_PRESENT_ALLOW_TEARING = dxgi::DXGI_PRESENT_ALLOW_TEARING;
    }
}

impl SwapChain {
    pub fn get_buffer(&self, id: u32) -> D3DResult<Resource> {
        let mut resource = Resource::null();
        let hr =
            unsafe { self.GetBuffer(id, &d3d12::ID3D12Resource::uuidof(), resource.mut_void()) };

        (resource, hr)
    }

    //TODO: replace by present_flags
    pub fn present(&self, interval: u32, flags: u32) -> HRESULT {
        unsafe { self.Present(interval, flags) }
    }

    pub fn present_flags(&self, interval: u32, flags: SwapChainPresentFlags) -> HRESULT {
        unsafe { self.Present(interval, flags.bits()) }
    }
}

impl SwapChain3 {
    pub fn get_current_back_buffer_index(&self) -> u32 {
        unsafe { self.GetCurrentBackBufferIndex() }
    }
}