pub struct DefaultAssetManager { /* private fields */ }Expand description
A basic implementation of AssetManager that can be overridden by platform backends.
Implementations§
Trait Implementations§
Source§impl AssetManager for DefaultAssetManager
impl AssetManager for DefaultAssetManager
Source§fn load_image(&self, url: &str) -> AssetState<Arc<Vec<u8>>>
fn load_image(&self, url: &str) -> AssetState<Arc<Vec<u8>>>
Request an image asset. Returns the current state (Loading, Ready, or Error).
Source§fn preload_image(&self, _url: &str)
fn preload_image(&self, _url: &str)
Pre-load an image into the cache.
Auto Trait Implementations§
impl Freeze for DefaultAssetManager
impl RefUnwindSafe for DefaultAssetManager
impl Send for DefaultAssetManager
impl Sync for DefaultAssetManager
impl Unpin for DefaultAssetManager
impl UnsafeUnpin for DefaultAssetManager
impl UnwindSafe for DefaultAssetManager
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Any,
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