[−][src]Function cv_core::geom::make_one_pose_dlt_triangulator
pub fn make_one_pose_dlt_triangulator<B>(
epsilon: f64,
max_iterations: usize
) -> impl Fn(UnscaledRelativeCameraPose, B, B) -> Option<Point3<f64>> where
B: Bearing,
This solves the point triangulation problem using Algorithm 12 from "Multiple View Geometry in Computer Vision".
It is considered the "optimal" triangulation and is best when dealing with noise.