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use crate::WorldPoint; /// Normalized keypoint match #[derive(Debug, Clone, Copy, PartialEq, PartialOrd)] pub struct FeatureMatch<P>(pub P, pub P); /// Normalized keypoint to world point match #[derive(Debug, Clone, Copy, PartialEq, PartialOrd)] pub struct FeatureWorldMatch<P>(pub P, pub WorldPoint);