cuda_rust_wasm/runtime/
event.rs

1//! CUDA event abstraction for timing and synchronization
2
3use crate::Result;
4use std::time::Duration;
5
6/// Event for GPU synchronization and timing
7pub struct Event {
8    // Backend-specific event handle would go here
9}
10
11impl Event {
12    /// Create a new event
13    pub fn new() -> Result<Self> {
14        Ok(Self {})
15    }
16    
17    /// Record the event
18    pub fn record(&self) -> Result<()> {
19        // TODO: Implement event recording
20        Ok(())
21    }
22    
23    /// Synchronize on the event
24    pub fn synchronize(&self) -> Result<()> {
25        // TODO: Implement event synchronization
26        Ok(())
27    }
28    
29    /// Calculate elapsed time between two events
30    pub fn elapsed_time(&self, end: &Event) -> Result<Duration> {
31        // TODO: Implement timing calculation
32        Ok(Duration::from_millis(0))
33    }
34}