Crate csa [−] [src]
A serialization/deserialization library for CSA format.
CSA format is a plaintext format for recording Shogi games. This library supports parsing CSA-formatted string as well as composing CSA-formatted string from structs. Detail about USI protocol is found at http://www.computer-shogi.org/protocol/record_v22.html.
Examples
Below is an example of parsing CSA-formatted string into structs.
use std::time::Duration; use csa::{parse_csa, Action, Color, GameRecord, MoveRecord, PieceType, Square}; let csa_str = "\ V2.2 N+NAKAHARA N-YONENAGA $EVENT:13th World Computer Shogi Championship PI + +2726FU T12 "; let game = parse_csa(csa_str).expect("failed to parse the csa content"); assert_eq!(game.black_player, Some("NAKAHARA".to_string())); assert_eq!(game.white_player, Some("YONENAGA".to_string())); assert_eq!(game.event, Some("13th World Computer Shogi Championship".to_string())); assert_eq!(game.moves[0], MoveRecord{ action: Action::Move(Color::Black, Square::new(2, 7), Square::new(2, 6), PieceType::Pawn), time: Some(Duration::from_secs(12)) });
In contrast, structs can be composed into CSA-formatted string.
use std::time::Duration; use csa::{ Action, Color, GameRecord, MoveRecord, PieceType, Square}; let mut g = GameRecord::default(); g.black_player = Some("NAKAHARA".to_string()); g.white_player = Some("YONENAGA".to_string()); g.event = Some("13th World Computer Shogi Championship".to_string()); g.moves.push(MoveRecord { action: Action::Move( Color::Black, Square::new(2, 7), Square::new(2, 6), PieceType::Pawn, ), time: Some(Duration::from_secs(5)), }); g.moves.push(MoveRecord { action: Action::Toryo, time: None, }); let csa_str = "\ V2.2 N+NAKAHARA N-YONENAGA $EVENT:13th World Computer Shogi Championship PI + +2726FU T5 %TORYO "; assert_eq!(csa_str, g.to_string());
Reexports
pub use parser::*; |
pub use value::*; |
Modules
parser | |
value |