Module crystalorb::timestamp [−][src]
Expand description
Types for identifying/indexing and comparing the time between simulation frames.
Many things in CrystalOrb are timestamped. Each frame of a World
simulation are assigned a Timestamp
. The corresponding
snapshots, commands,
and display states are all timestamped so that the
client and server knows which simulation frame they are associated with.
Structs
Representation of time in the same units as Timestamp
, but whereas Timestamp
identifies
which whole number of frames only, FloatTimestamp
can represent any time in the continuous
region between two adjacent frames.
Represents and identifies a simulation instant.
Associate a Timestamp
with another type.