1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
//! A module that contains all the actions related to the styling of the terminal.
//! Like applying attributes to text and changing the foreground and background.

use std::clone::Clone;
use std::env;
use std::fmt::Display;

#[cfg(windows)]
use crossterm_utils::supports_ansi;
use crossterm_utils::{impl_display, Command, Result};

use super::ansi_color::{self, AnsiColor};
use super::enums::{Attribute, Color};
use super::styledobject::StyledObject;
#[cfg(windows)]
use super::winapi_color::WinApiColor;
use super::ITerminalColor;

/// Allows you to style the terminal.
///
/// # Features:
///
/// - Foreground color (16 base colors)
/// - Background color (16 base colors)
/// - 256 color support (Windows 10 and UNIX only)
/// - RGB support (Windows 10 and UNIX only)
/// - Text Attributes like: bold, italic, underscore and crossed word ect (Windows 10 and UNIX only)
///
/// Check `/examples/` in the library for more specific examples.
pub struct TerminalColor {
    #[cfg(windows)]
    color: Box<(dyn ITerminalColor + Sync + Send)>,
    #[cfg(unix)]
    color: AnsiColor,
}

impl TerminalColor {
    /// Create new instance whereon color related actions can be performed.
    pub fn new() -> TerminalColor {
        #[cfg(windows)]
        let color = if supports_ansi() {
            Box::from(AnsiColor::new()) as Box<(dyn ITerminalColor + Sync + Send)>
        } else {
            WinApiColor::new() as Box<(dyn ITerminalColor + Sync + Send)>
        };

        #[cfg(unix)]
        let color = AnsiColor::new();

        TerminalColor { color }
    }

    /// Set the foreground color to the given color.
    pub fn set_fg(&self, color: Color) -> Result<()> {
        self.color.set_fg(color)
    }

    /// Set the background color to the given color.
    pub fn set_bg(&self, color: Color) -> Result<()> {
        self.color.set_bg(color)
    }

    /// Reset the terminal colors and attributes to default.
    pub fn reset(&self) -> Result<()> {
        self.color.reset()
    }

    /// Get available color count.
    ///
    /// # Remarks
    ///
    /// This does not always provide a good result.
    pub fn available_color_count(&self) -> u16 {
        env::var("TERM")
            .map(|x| if x.contains("256color") { 256 } else { 8 })
            .unwrap_or(8)
    }
}

/// Get a `TerminalColor` implementation whereon color related actions can be performed.
pub fn color() -> TerminalColor {
    TerminalColor::new()
}

/// When executed, this command will set the foreground color of the terminal to the given color.
///
/// See `crossterm/examples/command.rs` for more information on how to execute commands.
pub struct SetFg(pub Color);

impl Command for SetFg {
    type AnsiType = String;

    fn ansi_code(&self) -> Self::AnsiType {
        ansi_color::get_set_fg_ansi(self.0)
    }

    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()> {
        WinApiColor::new().set_fg(self.0)
    }
}

/// When executed, this command will set the background color of the terminal to the given color.
///
/// See `crossterm/examples/command.rs` for more information on how to execute commands.
pub struct SetBg(pub Color);

impl Command for SetBg {
    type AnsiType = String;

    fn ansi_code(&self) -> Self::AnsiType {
        ansi_color::get_set_bg_ansi(self.0)
    }

    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()> {
        WinApiColor::new().set_fg(self.0)
    }
}

/// When executed, this command will set the given attribute to the terminal.
///
/// See `crossterm/examples/command.rs` for more information on how to execute commands.
pub struct SetAttr(pub Attribute);

impl Command for SetAttr {
    type AnsiType = String;

    fn ansi_code(&self) -> Self::AnsiType {
        ansi_color::get_set_attr_ansi(self.0)
    }

    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()> {
        // attributes are not supported by WinAPI.
        Ok(())
    }
}

/// When executed, this command will print the styled font to the terminal.
///
/// See `crossterm/examples/command.rs` for more information on how to execute commands.
pub struct PrintStyledFont<D: Display + Clone>(pub StyledObject<D>);

impl<D> Command for PrintStyledFont<D>
where
    D: Display + Clone,
{
    type AnsiType = StyledObject<D>;

    fn ansi_code(&self) -> Self::AnsiType {
        self.0.clone()
    }

    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()> {
        // attributes are not supported by WinAPI.
        Ok(())
    }
}

impl_display!(for SetFg);
impl_display!(for SetBg);
impl_display!(for SetAttr);
impl_display!(for PrintStyledFont<String>);
impl_display!(for PrintStyledFont<&'static str>);