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use super::{Color, StyledObject};
use std::fmt::Display;
#[cfg(unix)]
use super::Attribute;
#[derive(Clone)]
pub struct ObjectStyle {
pub fg_color: Option<Color>,
pub bg_color: Option<Color>,
#[cfg(unix)]
pub attrs: Vec<Attribute>,
}
impl Default for ObjectStyle {
fn default() -> ObjectStyle {
ObjectStyle {
fg_color: Some(Color::White),
bg_color: Some(Color::Black),
#[cfg(unix)]
attrs: Vec::new(),
}
}
}
impl ObjectStyle {
pub fn apply_to<D: Display>(
&self,
val: D,
) -> StyledObject<D> {
StyledObject {
object_style: self.clone(),
content: val,
}
}
pub fn new() -> ObjectStyle {
return ObjectStyle {
fg_color: None,
bg_color: None,
#[cfg(unix)]
attrs: Vec::new(),
};
}
pub fn bg(mut self, color: Color) -> ObjectStyle {
self.bg_color = Some(color);
self
}
pub fn fg(mut self, color: Color) -> ObjectStyle {
self.fg_color = Some(color);
self
}
#[cfg(unix)]
pub fn add_attr(&mut self, attr: Attribute) {
self.attrs.push(attr);
}
}