pub enum FourPlayers {
PlayerOne,
PlayerTwo,
PlayerThree,
PlayerFour,
}Variants§
Trait Implementations§
Source§impl Clone for FourPlayers
impl Clone for FourPlayers
Source§fn clone(&self) -> FourPlayers
fn clone(&self) -> FourPlayers
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FourPlayers
impl Debug for FourPlayers
Source§impl<T> Index<FourPlayers> for FourPlayerScore<T>
impl<T> Index<FourPlayers> for FourPlayerScore<T>
Source§impl<T> IndexMut<FourPlayers> for FourPlayerScore<T>
impl<T> IndexMut<FourPlayers> for FourPlayerScore<T>
Source§impl PartialEq for FourPlayers
impl PartialEq for FourPlayers
impl Copy for FourPlayers
impl Eq for FourPlayers
impl StructuralPartialEq for FourPlayers
Auto Trait Implementations§
impl Freeze for FourPlayers
impl RefUnwindSafe for FourPlayers
impl Send for FourPlayers
impl Sync for FourPlayers
impl Unpin for FourPlayers
impl UnwindSafe for FourPlayers
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more