[][src]Module zerocopy::byteorder

Byte order-aware numeric primitives.

This module contains equivalents of the native multi-byte integer types with no alignment requirement and supporting byte order conversions.

For each native multi-byte integer type - u16, i16, u32, etc - an equivalent type is defined by this module - U16, I16, U32, etc. Unlike their native counterparts, these types have alignment 1, and take a type parameter specifying the byte order in which the bytes are stored in memory. Each type implements the FromBytes, AsBytes, and Unaligned traits.

These two properties, taken together, make these types very useful for defining data structures whose memory layout matches a wire format such as that of a network protocol or a file format. Such formats often have multi-byte values at offsets that do not respect the alignment requirements of the equivalent native types, and stored in a byte order not necessarily the same as that of the target platform.

Example

One use of these types is for representing network packet formats, such as UDP:

This code runs with edition 2018
use ::byteorder::NetworkEndian;

#[derive(FromBytes, AsBytes, Unaligned)]
#[repr(C)]
struct UdpHeader {
    src_port: U16<NetworkEndian>,
    dst_port: U16<NetworkEndian>,
    length: U16<NetworkEndian>,
    checksum: U16<NetworkEndian>,
}

struct UdpPacket<B: ByteSlice> {
    header: LayoutVerified<B, UdpHeader>,
    body: B,
}

impl<B: ByteSlice> UdpPacket<B> {
    fn parse(bytes: B) -> Option<UdpPacket<B>> {
        let (header, body) = LayoutVerified::new_from_prefix(bytes)?;
        Some(UdpPacket { header, body })
    }

    fn src_port(&self) -> u16 {
        self.header.src_port.get()
    }

    // more getters...
}

Structs

I16

A 16-bit signed integer stored in O byte order.

I32

A 32-bit signed integer stored in O byte order.

I64

A 64-bit signed integer stored in O byte order.

I128

A 128-bit signed integer stored in O byte order.

U16

A 16-bit unsigned integer stored in O byte order.

U32

A 32-bit unsigned integer stored in O byte order.

U64

A 64-bit unsigned integer stored in O byte order.

U128

A 128-bit unsigned integer stored in O byte order.