zbus 2.0.1

API for D-Bus communication
Documentation

zbus

This is the main subcrate of the zbus project, that provides the main API you will use to interact with D-Bus from Rust. It takes care of the establishment of a connection, the creation, sending and receiving of different kind of D-Bus messages (method calls, signals etc) for you.

Status: Stable.

Getting Started

The best way to get started with zbus is the book, where we start with basic D-Bus concepts and explain with code samples, how zbus makes D-Bus easy.

Example code

Client

This code display a notification on your Freedesktop.org-compatible OS:

use std::{collections::HashMap, error::Error};

use zbus::{Connection, dbus_proxy};
use zvariant::Value;

#[dbus_proxy(
    interface = "org.freedesktop.Notifications",
    default_service = "org.freedesktop.Notifications",
    default_path = "/org/freedesktop/Notifications"
)]
trait Notifications {
    fn notify(
        &self,
        app_name: &str,
        replaces_id: u32,
        app_icon: &str,
        summary: &str,
        body: &str,
        actions: &[&str],
        hints: &HashMap<&str, &Value<'_>>,
        expire_timeout: i32,
    ) -> zbus::Result<u32>;
}

// Although we use `async-std` here, you can use any async runtime of choice.
#[async_std::main]
async fn main() -> Result<(), Box<dyn Error>> {
    let connection = Connection::session().await?;

    // `dbus_proxy` macro creates `NotificationProxy` based on `Notifications` trait.
    let proxy = NotificationsProxy::new(&connection).await?;
    let reply = proxy.notify(
        "my-app",
        0,
        "dialog-information",
        "A summary",
        "Some body",
        &[],
        &HashMap::new(),
        5000,
    ).await?;
    dbg!(reply);

    Ok(())
}

Server

A simple service that politely greets whoever calls its SayHello method:

use std::{
    error::Error,
    thread::sleep,
    time::Duration,
};
use zbus::{ObjectServer, ConnectionBuilder, dbus_interface, fdo};

struct Greeter {
    count: u64
}

#[dbus_interface(name = "org.zbus.MyGreeter1")]
impl Greeter {
    // Can be `async` as well.
    fn say_hello(&mut self, name: &str) -> String {
        self.count += 1;
        format!("Hello {}! I have been called: {}", name, self.count)
    }
}

// Although we use `async-std` here, you can use any async runtime of choice.
#[async_std::main]
async fn main() -> Result<(), Box<dyn Error>> {
    let greeter = Greeter { count: 0 };
    let _ = ConnectionBuilder::session()?
        .name("org.zbus.MyGreeter")?
        .serve_at("/org/zbus/MyGreeter", greeter)?
        .build()
        .await?;

    // Do other things or go to sleep.
    sleep(Duration::from_secs(60));

    Ok(())
}

You can use the following command to test it:

$ busctl --user call org.zbus.MyGreeter /org/zbus/MyGreeter org.zbus.MyGreeter1 SayHello s "Maria"
Hello Maria!
s

Blocking API

While zbus is primarily asynchronous (since 2.0), blocking wrappers are provided for convenience.

Compatibility with async runtimes

zbus is runtime-agnostic and should work out of the box with different Rust async runtimes. However, in order to achieve that, zbus spawns a thread per connection to handle various internal tasks. If that is something you would like to avoid, you need to: