<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <VCProjectVersion>16.0</VCProjectVersion>
    <ProjectGuid>{CF4F54DB-61FE-48E0-BA2E-4168BA27ECBD}</ProjectGuid>
    <RootNamespace>Yuescript</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
    <ProjectName>Yuescript</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <IntDir>$(SolutionDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(SolutionDir)..\bin\windows\$(Platform)\$(Configuration)\</OutDir>
    <TargetName>yue</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(SolutionDir)..\bin\windows\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <TargetName>yue</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <IntDir>$(SolutionDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(SolutionDir)..\bin\windows\$(Platform)\$(Configuration)\</OutDir>
    <TargetName>yue</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(SolutionDir)..\bin\windows\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)..\build\windows\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <TargetName>yue</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>_DEBUG;_CONSOLE;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <LanguageStandard>stdcpp17</LanguageStandard>
      <AdditionalIncludeDirectories>..\..\src;..\..\src\3rdParty;..\..\src\3rdParty\lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>_DEBUG;_CONSOLE;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <LanguageStandard>stdcpp17</LanguageStandard>
      <AdditionalIncludeDirectories>..\..\src;..\..\src\3rdParty;..\..\src\3rdParty\lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;_CONSOLE;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <LanguageStandard>stdcpp17</LanguageStandard>
      <AdditionalIncludeDirectories>..\..\src;..\..\src\3rdParty;..\..\src\3rdParty\lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;_CONSOLE;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <LanguageStandard>stdcpp17</LanguageStandard>
      <AdditionalIncludeDirectories>..\..\src;..\..\src\3rdParty;..\..\src\3rdParty\lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\src\3rdParty\lua\lapi.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lauxlib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lbaselib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lcode.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lcorolib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lctype.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ldblib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ldebug.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ldo.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ldump.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lfunc.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lgc.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\linit.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\liolib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\llex.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lmathlib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lmem.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\loadlib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lobject.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lopcodes.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\loslib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lparser.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lstate.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lstring.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lstrlib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ltable.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ltablib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\ltm.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lundump.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lutf8lib.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lvm.c" />
    <ClCompile Include="..\..\src\3rdParty\lua\lzio.c" />
    <ClCompile Include="..\..\src\yue.cpp" />
    <ClCompile Include="..\..\src\yuescript\ast.cpp" />
    <ClCompile Include="..\..\src\yuescript\parser.cpp" />
    <ClCompile Include="..\..\src\yuescript\yuescript.cpp" />
    <ClCompile Include="..\..\src\yuescript\yue_compiler.cpp" />
    <ClCompile Include="..\..\src\yuescript\yue_parser.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\src\3rdParty\lua\lapi.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lauxlib.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lcode.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lctype.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\ldebug.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\ldo.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lfunc.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lgc.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\ljumptab.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\llex.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\llimits.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lmem.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lobject.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lopcodes.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lopnames.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lparser.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lprefix.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lstate.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lstring.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\ltable.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\ltm.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lua.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lua.hpp" />
    <ClInclude Include="..\..\src\3rdParty\lua\luaconf.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lualib.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lundump.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lvm.h" />
    <ClInclude Include="..\..\src\3rdParty\lua\lzio.h" />
    <ClInclude Include="..\..\src\yuescript\ast.hpp" />
    <ClInclude Include="..\..\src\yuescript\parser.hpp" />
    <ClInclude Include="..\..\src\yuescript\stacktraceplus.h" />
    <ClInclude Include="..\..\src\yuescript\yuescript.h" />
    <ClInclude Include="..\..\src\yuescript\yue_ast.h" />
    <ClInclude Include="..\..\src\yuescript\yue_compiler.h" />
    <ClInclude Include="..\..\src\yuescript\yue_parser.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>