[][src]Struct ybc::Level

pub struct Level { /* fields omitted */ }

A multi-purpose horizontal level, which can contain almost any other element.

https://bulma.io/documentation/layout/level/

Trait Implementations

impl Component for Level[src]

type Message = ()

Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more

type Properties = LevelProps

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

impl !RefUnwindSafe for Level

impl !Send for Level

impl !Sync for Level

impl Unpin for Level

impl !UnwindSafe for Level

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> NeqAssign<U> for T where
    T: BorrowMut<U>,
    U: PartialEq<U>, 
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impl<T, U> NeqAssignBy<U> for T where
    T: BorrowMut<U>, 
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impl<COMP> Renderable for COMP where
    COMP: Component
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.