[][src]Struct ybc::LevelItem

pub struct LevelItem { /* fields omitted */ }

An individual element of a level container.

https://bulma.io/documentation/layout/level/

Trait Implementations

impl Component for LevelItem[src]

type Message = ()

Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more

type Properties = LevelItemProps

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

impl !RefUnwindSafe for LevelItem

impl !Send for LevelItem

impl !Sync for LevelItem

impl Unpin for LevelItem

impl !UnwindSafe for LevelItem

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> NeqAssign<U> for T where
    T: BorrowMut<U>,
    U: PartialEq<U>, 
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impl<T, U> NeqAssignBy<U> for T where
    T: BorrowMut<U>, 
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impl<COMP> Renderable for COMP where
    COMP: Component
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.