[][src]Trait xactor::StreamHandler

pub trait StreamHandler<T: 'static>: Actor {
#[must_use]    fn handle<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        ctx: &'life1 mut Context<Self>,
        msg: T
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: 'async_trait
; #[must_use] fn started<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        ctx: &'life1 mut Context<Self>
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: Send + 'async_trait
, { ... }
#[must_use] fn finished<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        ctx: &'life1 mut Context<Self>
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: Send + 'async_trait
, { ... } }

Describes how to handle messages of a specific type. Implementing Handler is a general way to handle incoming streams. The type T is a stream message which can be handled by the actor. Stream messages do not need to implement the Message trait.

Required methods

#[must_use]fn handle<'life0, 'life1, 'async_trait>(
    &'life0 mut self,
    ctx: &'life1 mut Context<Self>,
    msg: T
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: 'async_trait, 

Method is called for every message received by this Actor.

Loading content...

Provided methods

#[must_use]fn started<'life0, 'life1, 'async_trait>(
    &'life0 mut self,
    ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: Send + 'async_trait, 

Method is called when stream get polled first time.

#[must_use]fn finished<'life0, 'life1, 'async_trait>(
    &'life0 mut self,
    ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: Send + 'async_trait, 

Method is called when stream finishes.

By default this method stops actor execution.

Loading content...

Implementors

Loading content...