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//! Wry is a Cross-platform WebView rendering library. //! //! There are two main ways to build WebView windows: [`Application`] and build by yourself. //! //! # Building WebView windows through [`Application`] //! //! [`Application`] is the recommended way to build the WebView windows. It provides easy to use and //! unified APIs across all platforms. To get started, you simply create an [`Application`] first: //! //! ```no_run //! let application = Application::new()?; //! ``` //! //! Once you have your application instance, you can create the WebView window by calling //! [`Application::create_window`]. You can provide [`WebViewAttributes`] and [`Callback`] as //! arguments to configure the WebView window. If you don't have any preference, you could just set //! them with `Default::default()` and `None`. //! //! ```no_run //! let attributes = WebViewAttributes { //! title: String::from("Wryyyyyyyyyyyyyyy"), //! // Initialization scripts can be used to define javascript functions and variables. //! initialization_script: vec![String::from("breads = NaN"), String::from("menacing = 'ゴ'")], //! ..Default::default() //! }; //! // Callback defines a rust function to be called on javascript side later. Below is a function //! // which will print the list of parameters after 8th calls. //! let callback = Callback { //! name: String::from("world"), //! function: Box::new(|dispatcher, sequence, requests| { //! // Dispatcher is a channel sender for you to dispatch script to the javascript world //! // and evaluate it. This is useful when you want to perform any action in javascript. //! dispatcher //! .dispatch_script("console.log(menacing);") //! .unwrap(); //! // Sequence is a number counting how many times this function being called. //! if sequence < 8 { //! println!("{} seconds has passed.", sequence); //! } else { //! // Requests is a vector of parameters passed from the caller. //! println!("{:?}", requests); //! } //! 0 //! }), //! }; //! app.create_window(attributes, Some(vec![callback]))?; //! ``` //! //! Run the application with run in the end. This will consume the instance and run the application //! on current thread. //! //! ```no_run //! application.run(); //! ``` //! //! # Building WebView windows by yourself //! //! If you want to control whole windows creation and events handling, you can use //! [`WebViewBuilder`] / [`WebView`] and [platform] module to build it all by yourself. [platform] //! module re-exports [winit] for you to build the window across all platforms except Linux. We still //! need Gtk's library to build the WebView, so it's [gtk-rs] on Linux. //! //! [`Application`]: crate::Application //! [`Application::create_window`]: crate::Application::create_window //! [`Application::run`]: crate::Application::run //! [`WebViewAttributes`]: crate::WebViewAttributes //! [`Callback`]: crate::Callback //! [`WebViewBuilder`]: crate::WebViewBuilder //! [platform]: crate::platform //! [winit]: https://crates.io/crates/winit //! [gtk-rs]: https://crates.io/crates/gtk //! #[macro_use] extern crate serde; #[macro_use] extern crate thiserror; #[cfg(target_os = "macos")] #[macro_use] extern crate objc; mod application; pub mod platform; mod webview; pub use application::{Application, Callback, WebViewAttributes}; pub use webview::{Dispatcher, WebView, WebViewBuilder}; use std::sync::mpsc::SendError; use url::ParseError; pub type Result<T> = std::result::Result<T, Error>; #[derive(Error, Debug)] pub enum Error { #[cfg(target_os = "linux")] #[error(transparent)] GlibError(#[from] glib::Error), #[cfg(target_os = "linux")] #[error(transparent)] GlibBoolError(#[from] glib::BoolError), #[error("Failed to initialize the script")] InitScriptError, #[error(transparent)] NulError(#[from] std::ffi::NulError), #[cfg(not(target_os = "linux"))] #[error(transparent)] OsError(#[from] winit::error::OsError), #[error(transparent)] SenderError(#[from] SendError<String>), #[error(transparent)] UrlError(#[from] ParseError), #[cfg(target_os = "windows")] #[error("Windows error: {0:?}")] WinrtError(windows::Error), } #[cfg(target_os = "windows")] impl From<windows::Error> for Error { fn from(error: windows::Error) -> Self { Error::WinrtError(error) } }