win32-util
Wrappers for some assorted parts of the Win32 API that I find myself using, and wishing there were nicer-to-use bindings. Well, now there are. I think.
Usage
use Result;
use ;
use ;
win32-utilWrappers for some assorted parts of the Win32 API that I find myself using, and wishing there were nicer-to-use bindings. Well, now there are. I think.
use windows::core::Result;
use win32_util::audio_outputs::{AudioDevice, EndpointRole, EndpointDataFlow, DeviceStateMask};
use win32_util::display_config::{self, set::Topology};
fn main() -> Result<()> {
// Audio output devices
let (flow, state) = (EndpointDataFlow::Render, DeviceStateMask::ACTIVE);
for device in AudioDevice::enumerate(flow, state)? {
let device = device?;
println!("{}", device.long_name()?);
if device.short_name()?.contains("Headphones") {
device.set_as_default(EndpointRole::Multimedia)?;
}
}
// Display config
display_config::set::from_database(Topology::Extend)?;
Ok(())
}