Enum wgpu::TextureAspect[][src]

#[repr(C)]
pub enum TextureAspect {
    All,
    StencilOnly,
    DepthOnly,
}

Kind of data the texture holds.

Variants

All

Depth, Stencil, and Color.

StencilOnly

Stencil.

DepthOnly

Depth.

Trait Implementations

impl Clone for TextureAspect[src]

impl Copy for TextureAspect[src]

impl Debug for TextureAspect[src]

impl Default for TextureAspect[src]

impl<'de> Deserialize<'de> for TextureAspect[src]

impl Eq for TextureAspect[src]

impl Hash for TextureAspect[src]

impl PartialEq<TextureAspect> for TextureAspect[src]

impl Serialize for TextureAspect[src]

impl StructuralEq for TextureAspect[src]

impl StructuralPartialEq for TextureAspect[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> Downcast<T> for T

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T