[][src]Struct wgpu::PipelineLayoutDescriptor

pub struct PipelineLayoutDescriptor<'a> {
    pub bind_group_layouts: &'a [&'a BindGroupLayout],
}

A description of a pipeline layout.

A PipelineLayoutDescriptor can be passed to Device::create_pipeline_layout to obtain a PipelineLayout.

Fields

bind_group_layouts: &'a [&'a BindGroupLayout]

Trait Implementations

impl<'a> Clone for PipelineLayoutDescriptor<'a>[src]

impl<'a> Debug for PipelineLayoutDescriptor<'a>[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.