[][src]Struct wgpu::TextureViewDescriptor

#[repr(C)]pub struct TextureViewDescriptor {
    pub format: TextureFormat,
    pub dimension: TextureViewDimension,
    pub aspect: TextureAspect,
    pub base_mip_level: u32,
    pub level_count: u32,
    pub base_array_layer: u32,
    pub array_layer_count: u32,
}

Fields

format: TextureFormatdimension: TextureViewDimensionaspect: TextureAspectbase_mip_level: u32level_count: u32base_array_layer: u32array_layer_count: u32

Trait Implementations

impl Clone for TextureViewDescriptor[src]

impl Debug for TextureViewDescriptor[src]

impl PartialEq<TextureViewDescriptor> for TextureViewDescriptor[src]

impl StructuralPartialEq for TextureViewDescriptor[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.