Struct wgpu::SurfaceTexture
source · [−]Expand description
Surface texture that can be rendered to.
Result of a successful call to Surface::get_current_texture
.
Fields
texture: Texture
Accessible view of the frame.
suboptimal: bool
true
if the acquired buffer can still be used for rendering,
but should be recreated for maximum performance.
Implementations
sourceimpl SurfaceTexture
impl SurfaceTexture
sourcepub fn present(self)
pub fn present(self)
Schedule this texture to be presented on the owning surface.
Needs to be called after any work on the texture is scheduled via Queue::submit
.
Trait Implementations
sourceimpl Debug for SurfaceTexture
impl Debug for SurfaceTexture
Auto Trait Implementations
impl !RefUnwindSafe for SurfaceTexture
impl Send for SurfaceTexture
impl Sync for SurfaceTexture
impl Unpin for SurfaceTexture
impl !UnwindSafe for SurfaceTexture
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more