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pub struct RenderBundle { /* private fields */ }
Expand description

Pre-prepared reusable bundle of GPU operations.

It only supports a handful of render commands, but it makes them reusable. Executing a RenderBundle is often more efficient than issuing the underlying commands manually.

It can be created by use of a RenderBundleEncoder, and executed onto a CommandEncoder using RenderPass::execute_bundles.

Corresponds to WebGPU GPURenderBundle.

Trait Implementations

Formats the value using the given formatter. Read more

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.