Struct wgpu::BufferBinding [−][src]
pub struct BufferBinding<'a> {
pub buffer: &'a Buffer,
pub offset: BufferAddress,
pub size: Option<BufferSize>,
}
Expand description
Describes the segment of a buffer to bind.
Fields
buffer: &'a Buffer
The buffer to bind.
offset: BufferAddress
Base offset of the buffer. For bindings with dynamic == true
, this offset
will be added to the dynamic offset provided in RenderPass::set_bind_group
.
The offset has to be aligned to Limits::min_uniform_buffer_offset_alignment
or Limits::min_storage_buffer_offset_alignment
appropriately.
size: Option<BufferSize>
Size of the binding, or None
for using the rest of the buffer.
Trait Implementations
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BufferBinding<'a>
impl<'a> Send for BufferBinding<'a>
impl<'a> Sync for BufferBinding<'a>
impl<'a> Unpin for BufferBinding<'a>
impl<'a> !UnwindSafe for BufferBinding<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more