Struct wgpu::BufferSlice[][src]

pub struct BufferSlice<'a> { /* fields omitted */ }
Expand description

Slice into a Buffer.

Created by calling Buffer::slice. To use the whole buffer, call with unbounded slice:

buffer.slice(..)

Implementations

Map the buffer. Buffer is ready to map once the future is resolved.

For the future to complete, device.poll(...) must be called elsewhere in the runtime, possibly integrated into an event loop, run on a separate thread, or continually polled in the same task runtime that this future will be run on.

It’s expected that wgpu will eventually supply its own event loop infrastructure that will be easy to integrate into other event loops, like winit’s.

Synchronously and immediately map a buffer for reading. If the buffer is not immediately mappable through BufferDescriptor::mapped_at_creation or BufferSlice::map_async, will panic.

Synchronously and immediately map a buffer for writing. If the buffer is not immediately mappable through BufferDescriptor::mapped_at_creation or BufferSlice::map_async, will panic.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.