[][src]Struct wgpu::RenderPass

pub struct RenderPass<'a> { /* fields omitted */ }

Methods

impl<'a> RenderPass<'a>
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pub fn end_pass(self) -> &'a mut CommandBuffer
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pub fn set_bind_group(&mut self, index: u32, bind_group: &BindGroup)
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pub fn set_pipeline(&mut self, pipeline: &RenderPipeline)
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pub fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>)
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pub fn draw_indexed(
    &mut self,
    indices: Range<u32>,
    base_vertex: i32,
    instances: Range<u32>
)
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Auto Trait Implementations

impl<'a> !Send for RenderPass<'a>

impl<'a> !Sync for RenderPass<'a>

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    T: From<U>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Supports for T

impl<T> Erased for T