Crate webrender_api

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The webrender_api crate contains an assortment types and functions used by WebRender consumers as well as, in many cases, WebRender itself.

This separation allows Servo to parallelize compilation across webrender and other crates that depend on webrender_api. So in practice, we put things in this crate when Servo needs to use them. Firefox depends on the webrender crate directly, and so this distinction is not really relevant there.

Re-exports

pub extern crate euclid;

Modules

Structs

Metadata (but not storage) for a blob image.
An opaque identifier describing a blob image registered with WebRender. This is used as a handle to reference blob images, and can be used as an image in display items.
Input parameters for the BlobImageRasterizer.
A key identifying blob image rasterization work requested from the blob image rasterizer.
A display list.
Describes the memory layout of a display list.
Provides a hint to WR that it should try to cache the items within a cache marker context in an off-screen surface.
Bit flags for WR stages to store in a capture.
Information about a loaded capture of each document that is returned by RenderBackend.
Mask for clearing caches in debug commands.
Represents RGBA screen colors with floating point numbers.
Represents RGBA screen colors with one byte per channel.
Geometry in the coordinate system of the render target (screen or intermediate surface) in physical pixels.
When using generate_frame(), a list of PropertyValue structures can optionally be supplied to provide the current value of any animated properties.
An opaque pointer-sized value.
Descriptor for external image resources. See ImageData.
An arbitrary identifier for an external image provided by the application. It must be a unique identifier for each external image.
An external identifier that uniquely identifies a scroll frame independent of its ClipId, which may change from frame to frame. This should be unique within a pipeline. WebRender makes no attempt to ensure uniqueness. The zero value is reserved for use by the root scroll node of every pipeline, which always has an external id.
Data corresponding to an instantiation of a font, with size and other options specified.
The DI is generic over the specifics, while allows to use the “complete” version of it for convenient serialization.
Construct a gradient to be used in display lists.
Metadata (but not storage) describing an image In WebRender.
An opaque identifier describing an image registered with WebRender. This is used as a handle to reference images, and is used as the hash map key for the actual image storage in the ResourceCache.
Geometry in a stacking context’s local coordinate space (logical pixels).
Collection of heap sizes, in bytes.
Geometry in the coordinate system of a Picture (intermediate surface) in physical pixels.
From the point of view of WR, PipelineId is completely opaque and generic as long as it’s clonable, serializable, comparable, and hashable.
Represents pre-multiplied RGBA colors with floating point numbers.
A unique key that is used for connecting animated property values to bindings in the display list.
The current value of an animated property. This is supplied by the calling code.
Geometry gets rasterized in a given root coordinate space. This is often the root spatial node (world space), but may be a local space for a variety of reasons (e.g. perspective).
Representation of a rasterized blob image. This is obtained by passing BlobImageData to the embedding via the rasterization callback.
A modified version of DI where every field is borrowed instead of owned. It allows us to reduce copies during serialization.
The minimum and maximum allowable offset for a sticky frame in a single dimension.
Stores two coordinates in texel space. The coordinates are stored in texel coordinates because the texture atlas may grow. Storing them as texel coords and normalizing the UVs in the vertex shader means nothing needs to be updated on the CPU when the texture size changes.
Offset in number of tiles.
A Transaction is a group of commands to apply atomically to a document.
Represents a transaction in the format sent through the channel.
Geometry in the document’s coordinate space (logical pixels).
Represents a zoom factor.

Enums

Error code for when blob rasterization failed.
Specifies the color depth of an image. Currently only used for YUV images.
The possible states of a Dirty rect.
Storage format identifier for externally-managed images.
Container for the raw data describing a font. This might be a stream of bytes corresponding to a downloaded font, or a handle to a native font from the operating system.
Represents the backing store of an arbitrary series of pixels for display by WebRender. This storage can take several forms.
Specifies the format of a series of pixels, in driver terms.
A binding property can either be a specific value (the normal, non-animated case) or point to a binding location to fetch the current value from. Note that Binding has also a non-animated value, the value is used for the case where the animation is still in-delay phase (i.e. the animation doesn’t produce any animation values).
Configure whether the contents of a stacking context should be rasterized in local space or screen space. Local space rasterized pictures are typically used when we want to cache the output, and performance is important. Note that this is a performance hint only, which WR may choose to ignore.
Specifies the type of texture target in driver terms.

Constants

Traits

A group of rasterization requests to execute synchronously on the scene builder thread.
A handler on the render backend that can create rasterizer objects which will be sent to the scene builder thread to execute the rasterization.
The resources exposed by the resource cache available for use by the blob rasterizer.

Type Definitions

Backing store for blob image command streams.
Result type for blob raserization.
Scaling ratio from world pixels to device pixels.
Documents are rendered in the ascending order of their associated layer values.
A tag that can be used to identify items during hit testing. If the tag is missing then the item doesn’t take part in hit testing at all. This is composed of two numbers. In Servo, the first is an identifier while the second is used to select the cursor that should be used during mouse movement. In Gecko, the first is a scrollframe identifier, while the second is used to store various flags that APZ needs to properly process input events.
A complete scaling ratio from layout space to device pixel space.
Scaling ratio from layout to world. Used for cases where we know the layout is in world space, or specifically want to treat it this way.
This type carries no valuable semantics for WR. However, it reflects the fact that clients (Servo) may generate pipelines by different semi-independent sources. These pipelines still belong to the same IdNamespace and the same DocumentId. Having this extra Id field enables them to generate PipelineId without collision.
A C function that takes a pointer to a heap allocation and returns its size.