[−][src]Struct web_sys::WebGpuTextureDescriptor
The WebGPUTextureDescriptor dictionary
This API requires the following crate features to be activated: WebGpuTextureDescriptor
Methods
impl WebGpuTextureDescriptor[src]
pub fn new() -> WebGpuTextureDescriptor[src]
Construct a new WebGPUTextureDescriptor
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn array_size(&mut self, val: u32) -> &mut Self[src]
Configure the arraySize field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn depth(&mut self, val: u32) -> &mut Self[src]
Configure the depth field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn dimension(&mut self, val: u32) -> &mut Self[src]
Configure the dimension field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn format(&mut self, val: u32) -> &mut Self[src]
Configure the format field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn height(&mut self, val: u32) -> &mut Self[src]
Configure the height field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn usage(&mut self, val: u32) -> &mut Self[src]
Configure the usage field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
pub fn width(&mut self, val: u32) -> &mut Self[src]
Configure the width field of this object
This API requires the following crate features to be activated: WebGpuTextureDescriptor
Trait Implementations
impl Clone for WebGpuTextureDescriptor[src]
fn clone(&self) -> WebGpuTextureDescriptor[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl AsRef<JsValue> for WebGpuTextureDescriptor[src]
impl From<WebGpuTextureDescriptor> for JsValue[src]
fn from(val: WebGpuTextureDescriptor) -> JsValue[src]
impl Debug for WebGpuTextureDescriptor[src]
impl JsCast for WebGpuTextureDescriptor[src]
fn instanceof(val: &JsValue) -> bool[src]
fn unchecked_from_js(val: JsValue) -> Self[src]
fn unchecked_from_js_ref(val: &JsValue) -> &Self[src]
fn has_type<T>(&self) -> bool where
T: JsCast, [src]
T: JsCast,
Test whether this JS value has a type T. Read more
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast, [src]
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast, [src]
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
fn unchecked_into<T>(self) -> T where
T: JsCast, [src]
T: JsCast,
Performs a zero-cost unchecked cast into the specified type. Read more
fn unchecked_ref<T>(&self) -> &T where
T: JsCast, [src]
T: JsCast,
Performs a zero-cost unchecked cast into a reference to the specified type. Read more
fn is_instance_of<T>(&self) -> bool where
T: JsCast, [src]
T: JsCast,
Test whether this JS value is an instance of the type T. Read more
fn is_type_of(val: &JsValue) -> bool[src]
Performs a dynamic check to see whether the JsValue provided is a value of this type. Read more
impl IntoWasmAbi for WebGpuTextureDescriptor[src]
type Abi = <Object as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi[src]
impl<'a> IntoWasmAbi for &'a WebGpuTextureDescriptor[src]
type Abi = <&'a Object as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi[src]
impl FromWasmAbi for WebGpuTextureDescriptor[src]
type Abi = <Object as FromWasmAbi>::Abi
The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more
unsafe fn from_abi(abi: Self::Abi) -> Self[src]
impl RefFromWasmAbi for WebGpuTextureDescriptor[src]
type Abi = <Object as RefFromWasmAbi>::Abi
The wasm ABI type references to Self are recovered from.
type Anchor = ManuallyDrop<WebGpuTextureDescriptor>
The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don't persist beyond one function call, and so that they remain anonymous. Read more
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor[src]
impl WasmDescribe for WebGpuTextureDescriptor[src]
impl OptionIntoWasmAbi for WebGpuTextureDescriptor[src]
impl<'a> OptionIntoWasmAbi for &'a WebGpuTextureDescriptor[src]
impl OptionFromWasmAbi for WebGpuTextureDescriptor[src]
Auto Trait Implementations
impl !Sync for WebGpuTextureDescriptor
impl Unpin for WebGpuTextureDescriptor
impl !Send for WebGpuTextureDescriptor
impl UnwindSafe for WebGpuTextureDescriptor
impl RefUnwindSafe for WebGpuTextureDescriptor
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T> From<T> for T[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi, [src]
T: IntoWasmAbi,
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi