[−][src]Module weasel::status
Module for long lasting status effects.
Structs
AlterStatuses | An event to alter the statuses of a character. |
AlterStatusesTrigger | Trigger to build and fire an |
AppliedStatus | Stores a |
ClearStatus | Event to erase a status effect and its side effects from a character. |
ClearStatusTrigger | Trigger to build and fire a |
InflictStatus | Event to inflict a status effect on a character. |
InflictStatusTrigger | Trigger to build and fire an |
Enums
Application | Represents the application of a new status effect. |
Type Definitions
NewStatus | Alias of |
OldStatus | Alias of |
Potency | Represents the intensity of a status. |
Status | A long lasting effect altering an entity's condition. |
StatusDuration | Type for duration of statuses (in number of turns). |
StatusId | Alias for |
StatusesAlteration | Contains the changes to apply an alteration to one or more statuses. |