[][src]Module weasel::creature

Main entity in the game.

Structs

ConvertCreature

Event to move a creature from its current team to another one.

ConvertCreatureTrigger

Trigger to build and fire a ConvertCreature event.

CreateCreature

Event to create a new creature.

CreateCreatureTrigger

Trigger to build and fire a CreateCreature event.

Creature

A creature is the main acting entity of a battle.

RemoveCreature

Event to remove a creature from the battle.

RemoveCreatureTrigger

Trigger to build and fire a RemoveCreature event.

Type Definitions

CreatureId

Type to represent the id of creatures.