[][src]Module weasel::entity

Module for entities and their storage.

Structs

Entities

Data structure to manage ownership of teams and entities.

Enums

EntityId

Id to uniquely identify an entity. EntityId is used as global id to identify entities in the game world regardless of their type.

Transmutation

Represents a change to an entity's existence.

Traits

Entity

An entity represents any being existing in the game world.