[][src]Module weasel::entropy

Randomness model.

Structs

Entropy

Manages everything related to randomness inside a battle.

ResetEntropy

Event to reset the entropy model.

ResetEntropyTrigger

Trigger to build and fire a ResetEntropy event.

Traits

EntropyRules

Defines how casuality works inside the battle system.

Type Definitions

EntropyModel

Type to store all information about the entropy in the game.

EntropyOutput

The exact type of the random numbers generated by the entropy rules.

EntropySeed

Type to represent an entropy seed. It is used to bootstrap the EntropyModel for a game.