[−][src]Module weasel::space
Module for the spatial dimension.
Structs
MoveEntity | An event to move an entity from its position to a new one. |
MoveEntityTrigger | Trigger to build and fire a |
ResetSpace | Event to reset the space model. |
ResetSpaceTrigger | Trigger to build and fire a |
Space | This object takes care of everything related to space and movement in the battle. |
Traits
SpaceRules | Rules to govern the space dimension in a game. |
Type Definitions
Position | Type to represent an object's position. |
SpaceModel | Type to store all information about the space dimension in the game. |
SpaceSeed | Type to represent a space seed. It is used to bootstrap the spatial model of a game. |