wdg-base32 0.3.17

The Base32 Data Encoding
Documentation
impl B32Encode<Vec<u16>,String> for B32<String>{
    fn encode(data:Vec<u16>)->String{
        let ptr=data.as_ptr() as *const u8;
        return b32_encode_2(ptr,data.len()*2,ALPHABET32_ENCODE.as_ptr());
    }
}

impl B32Decode<String,Vec<u16>> for B32<Vec<u16>>{
    fn validation(data:String)->B32DecodeError{
        return b32_validation(data.as_ptr(),data.len(),ALPHABET32_DECODE.as_ptr(),6,0b1011011,8,8);
    }
    fn decode(data:String)->Result<Vec<u16>,B32DecodeError>{
        let ptr_data=data.as_ptr();
        let len_data=data.len();
        let ptr_alphabet=ALPHABET32_DECODE.as_ptr();
        let error=b32_validation(ptr_data,len_data,ALPHABET32_DECODE.as_ptr(),6,0b1011011,8,8);
        if error!=B32DecodeError::Null {return Err(error)};
        let np=if len_data>6 {unsafe{if *ptr_data.offset((len_data-6) as isize)==61 {6}else{if *ptr_data.offset((len_data-4) as isize)==61 {4}else{if *ptr_data.offset((len_data-3) as isize)==61 {3}else{if *ptr_data.offset((len_data-1) as isize)==61 {1}else{0}}}}}}else{0};
        let size=(len_data-np)*5/16;
        let mut vec=Vec::<u16>::with_capacity(size);
        vec.resize(size,0);
        let pointer=vec.as_mut_ptr();
        b32_decode_2(ptr_data,len_data,ptr_alphabet,pointer,np);
        return Ok(vec);
    }
    unsafe fn unsafe_decode(data:String)->Vec<u16>{
        let ptr_data=data.as_ptr();
        let len_data=data.len();
        let ptr_alphabet=ALPHABET32_DECODE.as_ptr();
        let np=if len_data>6 {if *ptr_data.offset((len_data-6) as isize)==61 {6}else{if *ptr_data.offset((len_data-4) as isize)==61 {4}else{if *ptr_data.offset((len_data-3) as isize)==61 {3}else{if *ptr_data.offset((len_data-1) as isize)==61 {1}else{0}}}}}else{0};
        let size=(len_data-np)*5/16;
        let mut vec=Vec::<u16>::with_capacity(size);
        vec.resize(size,0);
        let pointer=vec.as_mut_ptr();
        b32_decode_2(ptr_data,len_data,ptr_alphabet,pointer,np);
        return vec;
    }
}