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//! Server-side Wayland connector
//!
//! ## Overview
//!
//! This crate provides the interfaces and machinery to safely create servers
//! for the wayland protocol. It is a rust wrapper around the `libwayland-server.so`
//! C library.
//!
//! The wayland protocol revolves around the creation of various objects and the exchange
//! of messages associated to these objects. Whenever a client connects, a `Display` object
//! is automatically created in their object space, which they use as a root to create new
//! objects and bootstrap their state.
//!
//! ## Protocol and messages handling model
//!
//! The protocol being bi-directional, you can send and receive messages. Sending messages is
//! done via methods of `Resource<_>` objects, receiving and handling them is done by providing
//! implementations.
//!
//! ### Resources
//!
//! The protocol and message model is very similar to the one of `wayland-client`, with the
//! main difference being that the handles to objects are represented by the `Resource<I>`
//! type.
//!
//! These resources are used to send messages to the clients (they are called "events" in the
//! wayland context). This is done by the `Resource::<I>::send(..)` method.
//!
//! There is not a 1 to 1 mapping between `Resource<I>` instances and protocol objects. Rather,
//! you can think of `Resource<I>` as an `Rc`-like handle to a wayland object. Multiple instances
//! of it can exist referring to the same protocol object.
//!
//! Similarly, the lifetimes of the protocol objects and the `Resource<I>` are not tightly tied.
//! As protocol objects are created and destroyed by protocol messages, it can happen that an object
//! gets destroyed while one or more `Resource<I>` still refers to it. In such case, these resources
//! will be disabled and their `alive()` method will start to return `false`. Events that are
//! subsequently sent to them are ignored.
//!
//! ### Implementations
//!
//! To receive and process messages from the clients to you (in wayland context they are
//! called "requests"), you need to provide an `Implementation` for each wayland object
//! created in the protocol session. Whenever a new protocol object is created, you will
//! receive a `NewResource<I>` object. Providing an implementation via its `implement()` method
//! will turn it into a regular `Resource<I>` object.
//!
//! **All objects must be implemented**, even if it is an implementation doing nothing.
//! Failure to do so (by dropping the `NewResource<I>` for example) can cause future fatal
//! protocol errors if the client tries to send a request to this object.
//!
//! An implementation is just an `FnMut(I::Request, Resource<I>)` where `I` is the interface
//! of the considered object.
//!
//! The `Resource<I>` passed to your implementation is guaranteed to be alive (as it just received
//! a request), unless the exact message received is a destructor (which is indicated in the API
//! documentations).
//!
//! ## Event loops and general structure
//!
//! The core of your server is the `Display` object. It represent the ability of your program to
//! process wayland messages. Once this object is created, you can configure it to listen on one
//! or more sockets for incoming client connections (see the `Display` docs for details).
//!
//! To properly function, this wayland implementation also needs an event loop structure,
//! which is here provided by the `calloop` crate. It is a public dependency and is reexported
//! as `wayland_server::calloop`.

#![warn(missing_docs)]

#[macro_use]
extern crate bitflags;
pub extern crate calloop;
#[cfg(not(feature = "native_lib"))]
#[macro_use]
extern crate downcast_rs as downcast;
extern crate libc;
extern crate mio;
extern crate nix;

extern crate wayland_commons;
#[cfg(feature = "native_lib")]
#[macro_use]
extern crate wayland_sys;

mod client;
mod display;
mod globals;
mod resource;

pub use client::Client;
pub use display::{Display, DisplayToken};
pub use globals::Global;
pub use resource::{NewResource, Resource};

pub use wayland_commons::utils::UserDataMap;
pub use wayland_commons::{AnonymousObject, Interface, MessageGroup, NoMessage};

#[cfg(feature = "native_lib")]
/// C-associated types
///
/// Required for plugging wayland-scanner generated protocols
/// or interfacing with C code using wayland objects.
pub mod sys {
    pub use super::generated::c_interfaces as protocol_interfaces;
    pub use wayland_sys::{common, server};
}

// rust implementation
#[cfg(not(feature = "native_lib"))]
#[path = "rust_imp/mod.rs"]
mod imp;
// C-lib based implementation
#[cfg(feature = "native_lib")]
#[path = "native_lib/mod.rs"]
mod imp;

pub use imp::ResourceMap;

/// Generated interfaces for the core wayland protocol
pub mod protocol {
    #[cfg(feature = "native_lib")]
    pub use generated::c_api::*;
    #[cfg(not(feature = "native_lib"))]
    pub use generated::rust_api::*;
}

mod generated {
    #![allow(dead_code, non_camel_case_types, unused_unsafe, unused_variables)]
    #![allow(non_upper_case_globals, non_snake_case, unused_imports)]
    #![allow(missing_docs)]

    #[cfg(feature = "native_lib")]
    pub mod c_interfaces {
        include!(concat!(env!("OUT_DIR"), "/wayland_c_interfaces.rs"));
    }
    #[cfg(feature = "native_lib")]
    pub mod c_api {
        pub(crate) use wayland_commons::map::{Object, ObjectMetadata};
        pub(crate) use wayland_commons::wire::{Argument, ArgumentType, Message, MessageDesc};
        pub(crate) use wayland_commons::{AnonymousObject, Interface, MessageGroup};
        pub(crate) use wayland_sys as sys;
        pub(crate) use {NewResource, Resource, ResourceMap};
        include!(concat!(env!("OUT_DIR"), "/wayland_c_api.rs"));
    }
    #[cfg(not(feature = "native_lib"))]
    pub mod rust_api {
        pub(crate) use wayland_commons::map::{Object, ObjectMetadata};
        pub(crate) use wayland_commons::wire::{Argument, ArgumentType, Message, MessageDesc};
        pub(crate) use wayland_commons::{AnonymousObject, Interface, MessageGroup};
        pub(crate) use {NewResource, Resource, ResourceMap};
        include!(concat!(env!("OUT_DIR"), "/wayland_rust_api.rs"));
    }
}

/*
 * A raw Fd Evented struct
 */

pub(crate) struct Fd(pub ::std::os::unix::io::RawFd);

impl ::mio::Evented for Fd {
    fn register(
        &self,
        poll: &::mio::Poll,
        token: ::mio::Token,
        interest: ::mio::Ready,
        opts: ::mio::PollOpt,
    ) -> ::std::io::Result<()> {
        ::mio::unix::EventedFd(&self.0).register(poll, token, interest, opts)
    }

    fn reregister(
        &self,
        poll: &::mio::Poll,
        token: ::mio::Token,
        interest: ::mio::Ready,
        opts: ::mio::PollOpt,
    ) -> ::std::io::Result<()> {
        ::mio::unix::EventedFd(&self.0).reregister(poll, token, interest, opts)
    }

    fn deregister(&self, poll: &::mio::Poll) -> ::std::io::Result<()> {
        ::mio::unix::EventedFd(&self.0).deregister(poll)
    }
}