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use any_cache::CacheKey;
use std::hash;
use std::marker::PhantomData;
use std::path::{Component, Path, PathBuf};
use res::Res;
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub enum DepKey {
Path(PathBuf),
Logical(String),
}
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct FSKey(PathBuf);
impl FSKey {
pub fn new<P>(path: P) -> Self
where P: AsRef<Path> {
FSKey(path.as_ref().to_owned())
}
pub fn as_path(&self) -> &Path {
self.0.as_path()
}
}
impl From<FSKey> for DepKey {
fn from(key: FSKey) -> Self {
DepKey::Path(key.0)
}
}
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct LogicalKey(String);
impl LogicalKey {
pub fn new<S>(s: S) -> Self
where S: AsRef<str> {
LogicalKey(s.as_ref().to_owned())
}
pub fn as_str(&self) -> &str {
&self.0
}
}
impl From<LogicalKey> for DepKey {
fn from(key: LogicalKey) -> Self {
DepKey::Logical(key.0)
}
}
pub trait Key: Clone + hash::Hash + Into<DepKey> {
fn prepare_key(self, root: &Path) -> Self;
}
impl Key for DepKey {
fn prepare_key(self, root: &Path) -> Self {
match self {
DepKey::Path(path) => DepKey::Path(vfs_substite_path(&path, root)),
DepKey::Logical(x) => DepKey::Logical(x),
}
}
}
impl Key for FSKey {
fn prepare_key(self, root: &Path) -> Self {
FSKey(vfs_substite_path(self.as_path(), root))
}
}
impl Key for LogicalKey {
fn prepare_key(self, _: &Path) -> Self {
self
}
}
fn vfs_substite_path(path: &Path, root: &Path) -> PathBuf {
let mut components = path.components().peekable();
let root_components = root.components();
match components.peek() {
Some(&Component::RootDir) => {
root_components.chain(components.skip(1)).collect()
}
_ => root_components.chain(components).collect(),
}
}
pub(crate) struct PrivateKey<T>(DepKey, PhantomData<T>);
impl<T> PrivateKey<T> {
pub(crate) fn new(dep_key: DepKey) -> Self {
PrivateKey(dep_key, PhantomData)
}
}
impl<T> hash::Hash for PrivateKey<T> {
fn hash<H>(&self, state: &mut H)
where H: hash::Hasher {
self.0.hash(state)
}
}
impl<T> CacheKey for PrivateKey<T>
where T: 'static
{
type Target = Res<T>;
}