Struct vulkano::device::Device [] [src]

pub struct Device { /* fields omitted */ }

Represents a Vulkan context.

Methods

impl Device
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Builds a new Vulkan device for the given physical device.

You must pass two things when creating a logical device:

  • A list of optional Vulkan features that must be enabled on the device. Note that if a feature is not enabled at device creation, you can't use it later even it it's supported by the physical device.

  • An iterator to a list of queues to create. Each element of the iterator must indicate the family whose queue belongs to and a priority between 0.0 and 1.0 to assign to it. A queue with a higher value indicates that the commands will execute faster than on a queue with a lower value. Note however that no guarantee can be made on the way the priority value is handled by the implementation.

Panic

  • Panics if one of the queue families doesn't belong to the given device.

Waits until all work on this device has finished. You should never need to call this function, but it can be useful for debugging or benchmarking purposes.

Note: This is the Vulkan equivalent of OpenGL's glFinish.

Safety

This function is not thread-safe. You must not submit anything to any of the queue of the device (either explicitely or implicitely, for example with a future's destructor) while this function is waiting.

Returns the instance used to create this device.

Returns the physical device that was used to create this device.

Returns the features that are enabled in the device.

Returns the list of extensions that have been loaded.

Returns the standard memory pool used by default if you don't provide any other pool.

Returns the standard descriptor pool used by default if you don't provide any other pool.

Returns the standard command buffer pool used by default if you don't provide any other pool.

Panic

  • Panics if the device and the queue family don't belong to the same physical device.

Trait Implementations

impl Send for Device
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impl Sync for Device
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impl Debug for Device
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Formats the value using the given formatter.

impl VulkanObject for Device
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The type of the object.

Returns a reference to the object.

impl Drop for Device
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A method called when the value goes out of scope. Read more