[][src]Struct vulkano::buffer::device_local::DeviceLocalBuffer

pub struct DeviceLocalBuffer<T: ?Sized, A = PotentialDedicatedAllocation<StdMemoryPoolAlloc>> { /* fields omitted */ }

Buffer whose content is in device-local memory.

This buffer type is useful in order to store intermediary data. For example you execute a compute shader that writes to this buffer, then read the content of the buffer in a following compute or graphics pipeline.

The DeviceLocalBuffer will be in device-local memory, unless the device doesn't provide any device-local memory.

Methods

impl<T> DeviceLocalBuffer<T>[src]

pub fn new<'a, I>(
    device: Arc<Device>,
    usage: BufferUsage,
    queue_families: I
) -> Result<Arc<DeviceLocalBuffer<T>>, DeviceMemoryAllocError> where
    I: IntoIterator<Item = QueueFamily<'a>>, 
[src]

Builds a new buffer. Only allowed for sized data.

impl<T> DeviceLocalBuffer<[T]>[src]

pub fn array<'a, I>(
    device: Arc<Device>,
    len: usize,
    usage: BufferUsage,
    queue_families: I
) -> Result<Arc<DeviceLocalBuffer<[T]>>, DeviceMemoryAllocError> where
    I: IntoIterator<Item = QueueFamily<'a>>, 
[src]

Builds a new buffer. Can be used for arrays.

impl<T: ?Sized> DeviceLocalBuffer<T>[src]

pub unsafe fn raw<'a, I>(
    device: Arc<Device>,
    size: usize,
    usage: BufferUsage,
    queue_families: I
) -> Result<Arc<DeviceLocalBuffer<T>>, DeviceMemoryAllocError> where
    I: IntoIterator<Item = QueueFamily<'a>>, 
[src]

Builds a new buffer without checking the size.

Safety

You must ensure that the size that you pass is correct for T.

impl<T: ?Sized, A> DeviceLocalBuffer<T, A>[src]

pub fn queue_families(&self) -> Vec<QueueFamily>[src]

Returns the queue families this buffer can be used on.

Trait Implementations

impl<T: ?Sized, A> BufferAccess for DeviceLocalBuffer<T, A> where
    T: 'static + Send + Sync
[src]

impl<T: ?Sized, A> TypedBufferAccess for DeviceLocalBuffer<T, A> where
    T: 'static + Send + Sync
[src]

type Content = T

The type of the content.

impl<T: ?Sized, A> DeviceOwned for DeviceLocalBuffer<T, A>[src]

impl<T: Debug + ?Sized, A: Debug> Debug for DeviceLocalBuffer<T, A>[src]

Auto Trait Implementations

impl<T: ?Sized, A> Send for DeviceLocalBuffer<T, A> where
    A: Send,
    T: Send

impl<T: ?Sized, A> Sync for DeviceLocalBuffer<T, A> where
    A: Sync,
    T: Sync

impl<T: ?Sized, A> Unpin for DeviceLocalBuffer<T, A> where
    A: Unpin

impl<T: ?Sized, A> UnwindSafe for DeviceLocalBuffer<T, A> where
    A: UnwindSafe,
    T: UnwindSafe

impl<T: ?Sized, A> RefUnwindSafe for DeviceLocalBuffer<T, A> where
    A: RefUnwindSafe,
    T: RefUnwindSafe

Blanket Implementations

impl<T> DeviceOwned for T where
    T: Deref,
    <T as Deref>::Target: DeviceOwned
[src]

impl<T> Content for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]