[−][src]Trait vrp_core::solver::mutation::Mutation
A trait which defines mutation behavior.
Required methods
fn mutate_one(
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
Mutates passed insertion context.
fn mutate_all(
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
Mutates passed insertion contexts.
Implementors
impl Mutation for NaiveBranching
[src]
fn mutate_one(
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
[src]
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
fn mutate_all(
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
[src]
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
impl Mutation for RuinAndRecreate
[src]
fn mutate_one(
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
[src]
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
fn mutate_all(
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
[src]
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
impl Mutation for WeightedComposite
[src]
fn mutate_one(
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
[src]
&self,
refinement_ctx: &RefinementContext,
insertion_ctx: InsertionContext
) -> InsertionContext
fn mutate_all(
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>
[src]
&self,
refinement_ctx: &RefinementContext,
individuals: Vec<InsertionContext>
) -> Vec<InsertionContext>